10 references to Normal
System.Private.CoreLib (10)
src\libraries\System.Private.CoreLib\src\System\Numerics\Plane.cs (10)
106/// <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="Normal" /> vector of this plane.</summary> 115return Vector3.Dot(plane.Normal, value); 126Vector128<float> lengthSquared = Vector128.Create(value.Normal.LengthSquared()); 138/// <remarks><paramref name="plane" /> must already be normalized so that its <see cref="Normal" /> vector is of unit length before this method is called.</remarks> 150/// <remarks><paramref name="plane" /> must already be normalized so that its <see cref="Normal" /> vector is of unit length before this method is called.</remarks> 158/// <remarks>Two <see cref="Plane" /> objects are equal if their <see cref="Normal" /> and <see cref="D" /> fields are equal. 175/// <remarks>The current instance and <paramref name="obj" /> are equal if <paramref name="obj" /> is a <see cref="Plane" /> object and their <see cref="Normal" /> and <see cref="D" /> fields are equal.</remarks> 181/// <remarks>Two <see cref="Plane" /> objects are equal if their <see cref="Normal" /> and <see cref="D" /> fields are equal.</remarks> 187public override readonly int GetHashCode() => HashCode.Combine(Normal, D); 192public override readonly string ToString() => $"{{Normal:{Normal} D:{D}}}";