5 implementations of Abs
System.Private.CoreLib (5)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector_1.cs (1)
835static Vector<T> ISimdVector<Vector<T>, T>.Abs(Vector<T> vector) => Vector.Abs(vector);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
486static Vector128<T> ISimdVector<Vector128<T>, T>.Abs(Vector128<T> vector) => Vector128.Abs(vector);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
475static Vector256<T> ISimdVector<Vector256<T>, T>.Abs(Vector256<T> vector) => Vector256.Abs(vector);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (1)
475static Vector512<T> ISimdVector<Vector512<T>, T>.Abs(Vector512<T> vector) => Vector512.Abs(vector);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64_1.cs (1)
543static Vector64<T> ISimdVector<Vector64<T>, T>.Abs(Vector64<T> vector) => Vector64.Abs(vector);
31 references to Abs
System.Private.CoreLib (31)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector_1.cs (1)
833/// <inheritdoc cref="ISimdVector{TSelf, T}.Abs(TSelf)" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
484/// <inheritdoc cref="ISimdVector{TSelf, T}.Abs(TSelf)" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
473/// <inheritdoc cref="ISimdVector{TSelf, T}.Abs(TSelf)" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (1)
473/// <inheritdoc cref="ISimdVector{TSelf, T}.Abs(TSelf)" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64_1.cs (1)
541/// <inheritdoc cref="ISimdVector{TSelf, T}.Abs(TSelf)" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (26)
77TVectorDouble ax = TVectorDouble.Abs(x); 215TVectorSingle ax = TVectorSingle.Abs(x); 411if (TVectorUInt64.LessThanOrEqualAll(Unsafe.BitCast<TVectorDouble, TVectorUInt64>(TVectorDouble.Abs(x)), TVectorUInt64.Create(V_ARG_MAX))) 542if (TVectorUInt32.GreaterThanAny(Unsafe.BitCast<TVectorSingle, TVectorUInt32>(TVectorSingle.Abs(x)), TVectorUInt32.Create(V_ARG_MAX))) 602TVectorDouble ax = TVectorDouble.Abs(x); 603TVectorDouble ay = TVectorDouble.Abs(y); 732TVectorSingle ax = TVectorSingle.Abs(x); 733TVectorSingle ay = TVectorSingle.Abs(y); 776TVectorUInt32 bits = Unsafe.BitCast<TVectorSingle, TVectorUInt32>(TVectorSingle.Abs(vector)); 801TVectorUInt64 bits = Unsafe.BitCast<TVectorDouble, TVectorUInt64>(TVectorDouble.Abs(vector)); 826TVectorUInt32 bits = Unsafe.BitCast<TVectorSingle, TVectorUInt32>(TVectorSingle.Abs(vector)); 847TVectorUInt64 bits = Unsafe.BitCast<TVectorDouble, TVectorUInt64>(TVectorDouble.Abs(vector)); 1531TVector xMag = TVector.Abs(x); 1532TVector yMag = TVector.Abs(y); 1555TVector xMag = TVector.Abs(x); 1556TVector yMag = TVector.Abs(y); 1617TVector xMag = TVector.Abs(x); 1618TVector yMag = TVector.Abs(y); 1642TVector xMag = TVector.Abs(x); 1643TVector yMag = TVector.Abs(y); 1802TVectorDouble ax = TVectorDouble.Abs(x); 1921TVectorSingle ax = TVectorSingle.Abs(x); 2012TVectorDouble ax = TVectorDouble.Abs(x); 2122TVectorDouble ax = TVectorDouble.Abs(x); 2252TVectorSingle ax = TVectorSingle.Abs(x); 2318TVectorDouble ax = TVectorDouble.Abs(x);