177 references to _lower
System.Private.CoreLib (177)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (24)
138left._lower + right._lower, 153left._lower & right._lower, 168left._lower | right._lower, 183left._lower / right._lower, 197left._lower / right, 211return (left._lower == right._lower) 225left._lower ^ right._lower, 247value._lower << shiftCount, 262left._lower * right._lower, 277left._lower * right, 299~vector._lower, 313value._lower >> shiftCount, 328left._lower - right._lower, 375value._lower >>> shiftCount, 409return _lower.Equals(other._lower)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (133)
158Vector256.Abs(vector._lower), 180Vector256.AddSaturate(left._lower, right._lower), 422Vector256.Ceiling(vector._lower), 483Vector256.ConvertToDouble(vector._lower), 497Vector256.ConvertToDouble(vector._lower), 510Vector256.ConvertToInt32(vector._lower), 523Vector256.ConvertToInt32Native(vector._lower), 536Vector256.ConvertToInt64(vector._lower), 549Vector256.ConvertToInt64Native(vector._lower), 562Vector256.ConvertToSingle(vector._lower), 576Vector256.ConvertToSingle(vector._lower), 590Vector256.ConvertToUInt32(vector._lower), 604Vector256.ConvertToUInt32Native(vector._lower), 618Vector256.ConvertToUInt64(vector._lower), 632Vector256.ConvertToUInt64Native(vector._lower), 653Vector256.CopySign(value._lower, sign._lower), 731Vector256.Asin(vector._lower), 748Vector256.Asin(vector._lower), 765Vector256.Cos(vector._lower), 782Vector256.Cos(vector._lower), 1893Vector256.DegreesToRadians(degrees._lower), 1911Vector256.DegreesToRadians(degrees._lower), 1956Vector256.Equals(left._lower, right._lower), 1980return Vector256.EqualsAny(left._lower, right._lower) 1995Vector256.Exp(vector._lower), 2012Vector256.Exp(vector._lower), 2028ulong result = vector._lower.ExtractMostSignificantBits(); 2043Vector256.Floor(vector._lower), 2074Vector256.FusedMultiplyAdd(left._lower, right._lower, addend._lower), 2085Vector256.FusedMultiplyAdd(left._lower, right._lower, addend._lower), 2118return vector._lower; 2144Vector256.GreaterThan(left._lower, right._lower), 2159return Vector256.GreaterThanAll(left._lower, right._lower) 2173return Vector256.GreaterThanAny(left._lower, right._lower) 2188Vector256.GreaterThanOrEqual(left._lower, right._lower), 2203return Vector256.GreaterThanOrEqualAll(left._lower, right._lower) 2217return Vector256.GreaterThanOrEqualAny(left._lower, right._lower) 2232Vector256.Hypot(x._lower, y._lower), 2249Vector256.Hypot(x._lower, y._lower), 2514Vector256.Lerp(x._lower, y._lower, amount._lower), 2532Vector256.Lerp(x._lower, y._lower, amount._lower), 2549Vector256.LessThan(left._lower, right._lower), 2564return Vector256.LessThanAll(left._lower, right._lower) 2578return Vector256.LessThanAny(left._lower, right._lower) 2593Vector256.LessThanOrEqual(left._lower, right._lower), 2608return Vector256.LessThanOrEqualAll(left._lower, right._lower) 2622return Vector256.LessThanOrEqualAny(left._lower, right._lower) 2717Vector256.Log(vector._lower), 2734Vector256.Log(vector._lower), 2751Vector256.Log2(vector._lower), 2768Vector256.Log2(vector._lower), 2786Vector256.Max(left._lower, right._lower), 2804Vector256.MaxMagnitude(left._lower, right._lower), 2822Vector256.MaxMagnitudeNumber(left._lower, right._lower), 2840Vector256.MaxNative(left._lower, right._lower), 2858Vector256.MaxNumber(left._lower, right._lower), 2876Vector256.Min(left._lower, right._lower), 2894Vector256.MinMagnitude(left._lower, right._lower), 2912Vector256.MinMagnitudeNumber(left._lower, right._lower), 2930Vector256.MinNative(left._lower, right._lower), 2948Vector256.MinNumber(left._lower, right._lower), 2986Vector256.MultiplyAddEstimate(left._lower, right._lower, addend._lower), 2997Vector256.MultiplyAddEstimate(left._lower, right._lower, addend._lower), 3007Vector256.MultiplyAddEstimate(left._lower, right._lower, addend._lower), 3202Vector256.RadiansToDegrees(radians._lower), 3220Vector256.RadiansToDegrees(radians._lower), 3233Vector256.Round(vector._lower), 3338Vector256.ShiftLeft(vector._lower, shiftCount._lower), 3355Vector256.ShiftLeft(vector._lower, shiftCount._lower), 3651Vector256.Sin(vector._lower), 3668Vector256.Sin(vector._lower), 3684(Vector256<double> sinLower, Vector256<double> cosLower) = Vector256.SinCos(vector._lower); 3704(Vector256<float> sinLower, Vector256<float> cosLower) = Vector256.SinCos(vector._lower); 3724Vector256.Sqrt(vector._lower), 3814Vector256.SubtractSaturate(left._lower, right._lower), 3833T result = Vector256.Sum(vector._lower); 3857Vector256.Truncate(vector._lower), 3947Vector256<byte> lower = source._lower; 3962Vector256<short> lower = source._lower; 3977Vector256<int> lower = source._lower; 3993Vector256<sbyte> lower = source._lower; 4007Vector256<float> lower = source._lower; 4023Vector256<ushort> lower = source._lower; 4039Vector256<uint> lower = source._lower; 4229return Vector256.CountMatches(vector._lower) 4252int result = Vector256.IndexOfFirstMatch(vector._lower); 4279return Vector256.IndexOfLastMatch(vector._lower); 4291internal static void SetLowerUnsafe<T>(in this Vector512<T> vector, Vector256<T> value) => Unsafe.AsRef(in vector._lower) = value;
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\AsciiStringSearchValuesTeddyBase.cs (20)
211Vector128<byte> n0Low = _n0Low._lower._lower, n0High = _n0High._lower._lower; 212Vector128<byte> n1Low = _n1Low._lower._lower, n1High = _n1High._lower._lower; 263Vector256<byte> n0Low = _n0Low._lower, n0High = _n0High._lower; 264Vector256<byte> n1Low = _n1Low._lower, n1High = _n1High._lower; 374Vector128<byte> n0Low = _n0Low._lower._lower, n0High = _n0High._lower._lower; 375Vector128<byte> n1Low = _n1Low._lower._lower, n1High = _n1High._lower._lower; 376Vector128<byte> n2Low = _n2Low._lower._lower, n2High = _n2High._lower._lower; 441Vector256<byte> n0Low = _n0Low._lower, n0High = _n0High._lower; 442Vector256<byte> n1Low = _n1Low._lower, n1High = _n1High._lower; 443Vector256<byte> n2Low = _n2Low._lower, n2High = _n2High._lower;