src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (10)
3626return ShuffleFallback(vector, indices);
3634public static Vector64<byte> Shuffle(Vector64<byte> vector, Vector64<byte> indices) => ShuffleFallback(vector, indices);
3638public static Vector64<short> Shuffle(Vector64<short> vector, Vector64<short> indices) => ShuffleFallback(vector, indices);
3642public static Vector64<int> Shuffle(Vector64<int> vector, Vector64<int> indices) => ShuffleFallback(vector, indices);
3646public static Vector64<nint> Shuffle(Vector64<nint> vector, Vector64<nint> indices) => ShuffleFallback(vector, indices);
3651public static Vector64<sbyte> Shuffle(Vector64<sbyte> vector, Vector64<sbyte> indices) => ShuffleFallback(vector, indices);
3655public static Vector64<float> Shuffle(Vector64<float> vector, Vector64<int> indices) => ShuffleFallback(vector, indices);
3660public static Vector64<ushort> Shuffle(Vector64<ushort> vector, Vector64<ushort> indices) => ShuffleFallback(vector, indices);
3665public static Vector64<uint> Shuffle(Vector64<uint> vector, Vector64<uint> indices) => ShuffleFallback(vector, indices);
3670public static Vector64<nuint> Shuffle(Vector64<nuint> vector, Vector64<nuint> indices) => ShuffleFallback(vector, indices);