4 implementations of MaxExponentFastPath
System.Private.CoreLib (4)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
2586
static int IBinaryFloatParseAndFormatInfo<double>.
MaxExponentFastPath
=> 22;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
2429
static int IBinaryFloatParseAndFormatInfo<Half>.
MaxExponentFastPath
=> 4;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
2150
static int IBinaryFloatParseAndFormatInfo<BFloat16>.
MaxExponentFastPath
=> 3;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
2274
static int IBinaryFloatParseAndFormatInfo<float>.
MaxExponentFastPath
=> 10;
2 references to MaxExponentFastPath
System.Private.CoreLib (2)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Decimal.DecCalc.cs (1)
1748
if ((low64 <= TFloat.MaxMantissaFastPath) && (scale <= TFloat.
MaxExponentFastPath
))
src\runtime\src\libraries\System.Private.CoreLib\src\System\Number.NumberToFloatingPointBits.cs (1)
1017
if ((mantissa <= TFloat.MaxMantissaFastPath) && (fastExponent <= TFloat.
MaxExponentFastPath
))