13 references to AddSaturate
System.Private.CoreLib (13)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Sse2.cs (1)
197public static Vector128<ushort> AddSaturate(Vector128<ushort> left, Vector128<ushort> right) => AddSaturate(left, right);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (2)
1129currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(firstVector, asciiMaskForAddSaturate).AsByte()); 1565return (Sse2.MoveMask(Sse2.AddSaturate(utf16Vector, asciiMaskForAddSaturate).AsByte()) & 0b_1010_1010_1010_1010) != 0;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Latin1Utility.cs (10)
215currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(firstVector, latin1MaskForAddSaturate).AsByte()); 279currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(combinedVector, latin1MaskForAddSaturate).AsByte()); 324currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(firstVector, latin1MaskForAddSaturate).AsByte()); 359currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(firstVector, latin1MaskForAddSaturate).AsByte()); 392currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(firstVector, latin1MaskForAddSaturate).AsByte()); 407currentMask = (uint)Sse2.MoveMask(Sse2.AddSaturate(firstVector, latin1MaskForAddSaturate).AsByte()); 806if ((Sse2.MoveMask(Sse2.AddSaturate(utf16VectorFirst.AsUInt16(), latin1MaskForAddSaturate).AsByte()) & NonLatin1DataSeenMask) != 0) 848if ((Sse2.MoveMask(Sse2.AddSaturate(utf16VectorFirst.AsUInt16(), latin1MaskForAddSaturate).AsByte()) & NonLatin1DataSeenMask) != 0) 889if ((Sse2.MoveMask(Sse2.AddSaturate(combinedVector.AsUInt16(), latin1MaskForAddSaturate).AsByte()) & NonLatin1DataSeenMask) != 0) 925if ((Sse2.MoveMask(Sse2.AddSaturate(utf16VectorFirst.AsUInt16(), latin1MaskForAddSaturate).AsByte()) & NonLatin1DataSeenMask) != 0)