22 references to Create
GenerateDocumentationAndConfigFiles (4)
src\roslyn\src\Compilers\Core\Portable\Hashing\XxHashShared.cs (4)
679
Vector256<uint> sourceKeyLow = Vector256.Shuffle(sourceKey, Vector256.
Create
(1u, 0, 3, 0, 5, 0, 7, 0));
680
Vector256<uint> sourceSwap = Vector256.Shuffle(sourceVec, Vector256.
Create
(2u, 3, 0, 1, 6, 7, 4, 5));
684
(sourceKey & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceKeyLow & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64();
Microsoft.AspNetCore.Razor.Utilities.Shared (4)
Utilities\Hashing\XxHashShared.cs (4)
678
Vector256<uint> sourceKeyLow = Vector256.Shuffle(sourceKey, Vector256.
Create
(1u, 0, 3, 0, 5, 0, 7, 0));
679
Vector256<uint> sourceSwap = Vector256.Shuffle(sourceVec, Vector256.
Create
(2u, 3, 0, 1, 6, 7, 4, 5));
683
(sourceKey & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceKeyLow & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64();
Microsoft.CodeAnalysis (4)
Hashing\XxHashShared.cs (4)
679
Vector256<uint> sourceKeyLow = Vector256.Shuffle(sourceKey, Vector256.
Create
(1u, 0, 3, 0, 5, 0, 7, 0));
680
Vector256<uint> sourceSwap = Vector256.Shuffle(sourceVec, Vector256.
Create
(2u, 3, 0, 1, 6, 7, 4, 5));
684
(sourceKey & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceKeyLow & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64();
Microsoft.CodeAnalysis.Workspaces (4)
src\roslyn\src\Compilers\Core\Portable\Hashing\XxHashShared.cs (4)
679
Vector256<uint> sourceKeyLow = Vector256.Shuffle(sourceKey, Vector256.
Create
(1u, 0, 3, 0, 5, 0, 7, 0));
680
Vector256<uint> sourceSwap = Vector256.Shuffle(sourceVec, Vector256.
Create
(2u, 3, 0, 1, 6, 7, 4, 5));
684
(sourceKey & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceKeyLow & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64();
System.IO.Hashing (4)
System\IO\Hashing\XxHashShared.cs (4)
671
Vector256<uint> sourceKeyLow = Vector256.Shuffle(sourceKey, Vector256.
Create
(1u, 0, 3, 0, 5, 0, 7, 0));
672
Vector256<uint> sourceSwap = Vector256.Shuffle(sourceVec, Vector256.
Create
(2u, 3, 0, 1, 6, 7, 4, 5));
676
(sourceKey & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceKeyLow & Vector256.
Create
(~0u, 0u, ~0u, 0u, ~0u, 0u, ~0u, 0u)).AsUInt64();
System.Private.CoreLib (2)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (2)
1346
Vector256.
Create
(e0, e1, e2, e3, e4, e5, e6, e7),
1347
Vector256.
Create
(e8, e9, e10, e11, e12, e13, e14, e15)