1 reference to ConvertToUInt32
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Avx512F.cs (1)
3000public static uint ConvertToUInt32(Vector128<double> value, [ConstantExpected(Max = FloatRoundingMode.ToZero)] FloatRoundingMode mode) => ConvertToUInt32(value, mode);