2 references to MaxUtf8BytesPerRune
System.Private.CoreLib (2)
src\libraries\System.Private.CoreLib\src\System\Text\Rune.cs (1)
214Debug.Assert(codeUnitCount > 0 && codeUnitCount <= MaxUtf8BytesPerRune);
src\libraries\System.Private.CoreLib\src\System\Text\RunePosition.cs (1)
85if ((uint)length > Rune.MaxUtf8BytesPerRune)