src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (4)
1486return ~IsZero(AndNot(Vector<float>.PositiveInfinity.As<float, uint>(), vector.As<T, uint>())).As<uint, T>();
1490return ~IsZero(AndNot(Vector<double>.PositiveInfinity.As<double, ulong>(), vector.As<T, ulong>())).As<ulong, T>();
1640return Equals(vector, Vector<float>.PositiveInfinity.As<float, T>());
1644return Equals(vector, Vector<double>.PositiveInfinity.As<double, T>());