15 references to Lerp
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.Lerp.cs (1)
112return Vector128.Lerp(x.AsSingle(), y.AsSingle(), amount.AsSingle()).As<float, T>();
System.Private.CoreLib (14)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.cs (4)
2241result.X = Vector128.Lerp(left.X, right.X, vAmount); 2242result.Y = Vector128.Lerp(left.Y, right.Y, vAmount); 2243result.Z = Vector128.Lerp(left.Z, right.Z, vAmount); 2244result.W = Vector128.Lerp(left.W, right.W, vAmount);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (2)
665public static Vector2 Lerp(Vector2 value1, Vector2 value2, float amount) => Vector128.Lerp(value1.AsVector128Unsafe(), value2.AsVector128Unsafe(), Vector128.Create(amount)).AsVector2(); 670public static Vector2 Lerp(Vector2 value1, Vector2 value2, Vector2 amount) => Vector128.Lerp(value1.AsVector128Unsafe(), value2.AsVector128Unsafe(), amount.AsVector128Unsafe()).AsVector2();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (2)
702public static Vector3 Lerp(Vector3 value1, Vector3 value2, float amount) => Vector128.Lerp(value1.AsVector128Unsafe(), value2.AsVector128Unsafe(), Vector128.Create(amount)).AsVector3(); 707public static Vector3 Lerp(Vector3 value1, Vector3 value2, Vector3 amount) => Vector128.Lerp(value1.AsVector128Unsafe(), value2.AsVector128Unsafe(), amount.AsVector128Unsafe()).AsVector3();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (3)
775public static Vector4 Lerp(Vector4 value1, Vector4 value2, float amount) => Vector128.Lerp(value1.AsVector128(), value2.AsVector128(), Vector128.Create(amount)).AsVector4(); 777/// <inheritdoc cref="Vector128.Lerp(Vector128{float}, Vector128{float}, Vector128{float})" /> 780public static Vector4 Lerp(Vector4 value1, Vector4 value2, Vector4 amount) => Vector128.Lerp(value1.AsVector128(), value2.AsVector128(), amount.AsVector128()).AsVector4();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (3)
2485/// <inheritdoc cref="Vector128.Lerp(Vector128{float}, Vector128{float}, Vector128{float})" /> 2497Vector128.Lerp(x._lower, y._lower, amount._lower), 2498Vector128.Lerp(x._upper, y._upper, amount._upper)