2 writes to s_currentlyMappedThunkBlocksIndex
System.Private.CoreLib (2)
System\Runtime\ThunkPool.cs (2)
309nextThunksBlock = s_currentlyMappedThunkBlocks[s_currentlyMappedThunkBlocksIndex++]; 333s_currentlyMappedThunkBlocksIndex = 1;
1 reference to s_currentlyMappedThunkBlocksIndex
System.Private.CoreLib (1)
System\Runtime\ThunkPool.cs (1)
307if (s_currentlyMappedThunkBlocksIndex < Constants.NumThunkBlocksPerMapping)