2 writes to s_currentlyMappedThunkBlocksIndex
System.Private.CoreLib (2)
System\Runtime\ThunkPool.cs (2)
309nextThunksBlock = s_currentlyMappedThunkBlocks[s_currentlyMappedThunkBlocksIndex++]; 333s_currentlyMappedThunkBlocksIndex = 1;
2 references to s_currentlyMappedThunkBlocksIndex
System.Private.CoreLib (2)
System\Runtime\ThunkPool.cs (2)
307if (s_currentlyMappedThunkBlocksIndex < Constants.NumThunkBlocksPerMapping) 311s_currentlyMappedThunkBlocks[s_currentlyMappedThunkBlocksIndex - 1] = IntPtr.Zero;