4 writes to _dueTime
System.Private.CoreLib (4)
src\libraries\System.Private.CoreLib\src\System\Threading\Timer.cs (4)
229timer._dueTime = (elapsedForNextDueTime < timer._period) ? 368timer._dueTime = dueTime; 438timer._dueTime = Timeout.UnsignedInfinite; 508_dueTime = Timeout.UnsignedInfinite;
15 references to _dueTime
System.Private.CoreLib (15)
src\libraries\System.Private.CoreLib\src\System\Threading\Timer.cs (15)
206Debug.Assert(timer._dueTime != Timeout.UnsignedInfinite, "A timer in the list must have a valid due time."); 213long remaining = timer._dueTime - elapsed; 228long elapsedForNextDueTime = elapsed - timer._dueTime; 234if (timer._dueTime < nextTimerDuration) 237nextTimerDuration = timer._dueTime; 248bool targetShortList = (nowTicks + timer._dueTime) - _currentAbsoluteThreshold <= 0; 352if (timer._dueTime == Timeout.UnsignedInfinite) 376Debug.Assert(timer._dueTime != Timeout.UnsignedInfinite, "Expected timer to be on a list."); 431if (timer._dueTime != Timeout.UnsignedInfinite) 533"DueTime = " + (_dueTime == Timeout.UnsignedInfinite ? "(not set)" : TimeSpan.FromMilliseconds(_dueTime)) + ", " + 756if (_timer._dueTime != Timeout.UnsignedInfinite) 762long msOffset = _timer._startTicks - TimerQueue.s_tickCountToTimeMap.TickCount + _timer._dueTime; 770public TimeSpan? DueTime => _timer._dueTime == Timeout.UnsignedInfinite ? null : TimeSpan.FromMilliseconds(_timer._dueTime);