10 references to AllCharsInUInt64AreAscii
System.Private.CoreLib (10)
src\libraries\System.Private.CoreLib\src\System\Globalization\Ordinal.cs (2)
286if (Utf16Utility.AllCharsInUInt64AreAscii(valueAu64) || Utf16Utility.AllCharsInUInt64AreAscii(valueBu64))
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.CaseConversion.cs (1)
331if (!Utf16Utility.AllCharsInUInt64AreAscii(nextBlockAsUInt64))
src\libraries\System.Private.CoreLib\src\System\Text\Unicode\Utf16Utility.cs (4)
103Debug.Assert(AllCharsInUInt64AreAscii(value)); 132Debug.Assert(AllCharsInUInt64AreAscii(value)); 268Debug.Assert(AllCharsInUInt64AreAscii(valueA)); 269Debug.Assert(AllCharsInUInt64AreAscii(valueB));
src\libraries\System.Private.CoreLib\src\System\Text\Unicode\Utf8Utility.Transcoding.cs (3)
1001if (!Utf16Utility.AllCharsInUInt64AreAscii(possibleNonAsciiQWord)) 1049if (Utf16Utility.AllCharsInUInt64AreAscii(possibleNonAsciiQWord)) // all chars in first QWORD are ASCII 1073Debug.Assert(!Utf16Utility.AllCharsInUInt64AreAscii(possibleNonAsciiQWord)); // this condition should've been checked earlier