65 references to Create
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
157
return Vector256.
Create
(Invoke(x.GetLower()), Invoke(x.GetUpper()));
System.Private.CoreLib (64)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (13)
137
return Vector256.
Create
(
152
return Vector256.
Create
(
167
return Vector256.
Create
(
182
return Vector256.
Create
(
196
return Vector256.
Create
(
224
return Vector256.
Create
(
246
return Vector256.
Create
(
261
return Vector256.
Create
(
276
return Vector256.
Create
(
298
return Vector256.
Create
(
312
return Vector256.
Create
(
327
return Vector256.
Create
(
374
return Vector256.
Create
(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (50)
157
return
Create
(
179
return
Create
(
436
return
Create
(
738
return
Create
(
924
return
Create
(vector, vector);
1354
public static Vector256<T> Create<T>(Vector128<T> value) =>
Create
(value, value);
1386
public static Vector256<byte> Create(Vector128<byte> lower, Vector128<byte> upper) =>
Create
<byte>(lower, upper);
1393
public static Vector256<double> Create(Vector128<double> lower, Vector128<double> upper) =>
Create
<double>(lower, upper);
1399
public static Vector256<short> Create(Vector128<short> lower, Vector128<short> upper) =>
Create
<short>(lower, upper);
1406
public static Vector256<int> Create(Vector128<int> lower, Vector128<int> upper) =>
Create
<int>(lower, upper);
1412
public static Vector256<long> Create(Vector128<long> lower, Vector128<long> upper) =>
Create
<long>(lower, upper);
1418
public static Vector256<nint> Create(Vector128<nint> lower, Vector128<nint> upper) =>
Create
<nint>(lower, upper);
1425
public static Vector256<nuint> Create(Vector128<nuint> lower, Vector128<nuint> upper) =>
Create
<nuint>(lower, upper);
1432
public static Vector256<sbyte> Create(Vector128<sbyte> lower, Vector128<sbyte> upper) =>
Create
<sbyte>(lower, upper);
1439
public static Vector256<float> Create(Vector128<float> lower, Vector128<float> upper) =>
Create
<float>(lower, upper);
1446
public static Vector256<ushort> Create(Vector128<ushort> lower, Vector128<ushort> upper) =>
Create
<ushort>(lower, upper);
1454
public static Vector256<uint> Create(Vector128<uint> lower, Vector128<uint> upper) =>
Create
<uint>(lower, upper);
1461
public static Vector256<ulong> Create(Vector128<ulong> lower, Vector128<ulong> upper) =>
Create
<ulong>(lower, upper);
1699
return
Create
(sequence, sequence);
1719
return
Create
(
1728
public static Vector256<T> ConcatLowerLower<T>(Vector256<T> left, Vector256<T> right) =>
Create
(left.GetLower(), right.GetLower());
1733
public static Vector256<T> ConcatUpperLower<T>(Vector256<T> left, Vector256<T> right) =>
Create
(left.GetUpper(), right.GetLower());
1738
public static Vector256<T> ConcatUpperUpper<T>(Vector256<T> left, Vector256<T> right) =>
Create
(left.GetUpper(), right.GetUpper());
1743
public static Vector256<T> ConcatLowerUpper<T>(Vector256<T> left, Vector256<T> right) =>
Create
(left.GetLower(), right.GetUpper());
1748
public static Vector256<T> ZipLower<T>(Vector256<T> left, Vector256<T> right) =>
Create
(
1756
public static Vector256<T> ZipUpper<T>(Vector256<T> left, Vector256<T> right) =>
Create
(
1783
public static Vector256<T> UnzipEven<T>(Vector256<T> left, Vector256<T> right) =>
Create
(
1791
public static Vector256<T> UnzipOdd<T>(Vector256<T> left, Vector256<T> right) =>
Create
(
1821
public static Vector256<T> Reverse<T>(Vector256<T> vector) =>
Create
(
1906
return
Create
(
2000
return
Create
(
2101
return
Create
(
2145
return
Create
(
2513
return
Create
(
2557
return
Create
(
2750
return
Create
(
2768
return
Create
(
2786
return
Create
(
2804
return
Create
(
2822
return
Create
(
2840
return
Create
(
2858
return
Create
(
2876
return
Create
(
2894
return
Create
(
2912
return
Create
(
2950
return
Create
(
3205
return
Create
(
3710
return
Create
(
3800
return
Create
(
3876
return
Create
(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
1387
public static Vector512<T> Create<T>(Vector128<T> value) => Create(Vector256.
Create
(value, value));