3 references to Create
System.Private.CoreLib (3)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (3)
505lowerBits = Avx2.Blend(lowerBits, Create(0x43300000_00000000).AsInt32(), 0b10101010); // Blend the 32 lowest significant bits of vector with the bit representation of double(2^52) 508upperBits = Avx2.Xor(upperBits, Create(0x45300000_80000000)); // Flip the msb of upperBits and blend with the bit representation of double(2^84 + 2^63) 510Vector256<double> result = Avx.Subtract(upperBits.AsDouble(), Create(0x45300000_80100000).AsDouble()); // Compute in double precision: (upper - (2^84 + 2^63 + 2^52)) + lower