1 reference to Shuffle
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.cs (1)
2560
return PackedSimd.
Shuffle
(lower.AsByte(), upper.AsByte(), ((Vector128.Create(xIndex, yIndex, zIndex, wIndex) * Vector128.Create(0x04040404)) + Vector128.Create(0x03020100, 0x03020100, 0x13121110, 0x13121110)).AsByte()).AsSingle();