8 references to Create
System.Private.CoreLib (8)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.Impl.cs (4)
320
faceDir = (float.Abs(axisY.Z) > BillboardMinAngle) ? Vector3.UnitX : Vector3.
Create
(0, 0, -1);
380
faceDir = (float.Abs(axisY.Z) > BillboardMinAngle) ? Vector3.
Create
(-1, 0, 0) : Vector3.
Create
(0, 0, -1);
895
result.W = Vector4.Create(centerPoint * (Vector3.One - Vector3.
Create
(scaleX, scaleY, scaleZ)), 1);
src\libraries\System.Private.CoreLib\src\System\Numerics\Quaternion.cs (1)
284
(Vector3 sin, Vector3 cos) = Vector3.SinCos(Vector3.
Create
(roll, pitch, yaw) * 0.5f);
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (3)
73
this =
Create
(x, y, z);
167
get =>
Create
(0.0f, 1.0f, 0.0f);
175
get =>
Create
(0.0f, 0.0f, 1.0f);