21 references to Shuffle
GenerateDocumentationAndConfigFiles (4)
src\Compilers\Core\Portable\Hashing\XxHashShared.cs (4)
697Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.Create(2u, 3, 0, 1)); 710Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(0u, 2, 0, 0)).GetLower(); 711Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.Create(1u, 3, 0, 0)).GetLower(); 716Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(1u, 0, 3, 0));
Microsoft.CodeAnalysis (4)
Hashing\XxHashShared.cs (4)
697Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.Create(2u, 3, 0, 1)); 710Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(0u, 2, 0, 0)).GetLower(); 711Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.Create(1u, 3, 0, 0)).GetLower(); 716Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(1u, 0, 3, 0));
Microsoft.CodeAnalysis.Workspaces (4)
src\Compilers\Core\Portable\Hashing\XxHashShared.cs (4)
697Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.Create(2u, 3, 0, 1)); 710Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(0u, 2, 0, 0)).GetLower(); 711Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.Create(1u, 3, 0, 0)).GetLower(); 716Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(1u, 0, 3, 0));
System.IO.Hashing (4)
System\IO\Hashing\XxHashShared.cs (4)
688Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.Create(2u, 3, 0, 1)); 701Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(0u, 2, 0, 0)).GetLower(); 702Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.Create(1u, 3, 0, 0)).GetLower(); 707Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(1u, 0, 3, 0));
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (1)
3181return Shuffle(vector, indices);
Test.Utilities (4)
src\Compilers\Core\Portable\Hashing\XxHashShared.cs (4)
697Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.Create(2u, 3, 0, 1)); 710Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(0u, 2, 0, 0)).GetLower(); 711Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.Create(1u, 3, 0, 0)).GetLower(); 716Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.Create(1u, 0, 3, 0));