15 references to PositiveInfinityBits
System.Private.CoreLib (15)
src\libraries\System.Private.CoreLib\src\System\Double.cs (5)
172return (~bits & PositiveInfinityBits) != 0; 181return bits == PositiveInfinityBits; 202return ((bits - 1) & ~SignMask) >= PositiveInfinityBits; 228return (bits - SmallestNormalBits) < (PositiveInfinityBits - SmallestNormalBits); 349bits &= PositiveInfinityBits;
src\libraries\System.Private.CoreLib\src\System\Math.cs (1)
296return (bits == double.PositiveInfinityBits) ? double.MaxValue : x;
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
1585return LessThan(Abs(vector).As<T, ulong>() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (2)
1985return ~IsZero(AndNot(Create<ulong>(double.PositiveInfinityBits), vector.AsUInt64())).As<ulong, T>(); 2080return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
2164return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
2190return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
2000return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (3)
812& TVectorUInt64.LessThan(bits, TVectorUInt64.Create(double.PositiveInfinityBits)) 904const ulong V_MAX = double.PositiveInfinityBits; 1224const ulong V_MAX = double.PositiveInfinityBits;