15 references to PositiveInfinityBits
System.Private.CoreLib (15)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (5)
176return (~bits & PositiveInfinityBits) != 0; 185return bits == PositiveInfinityBits; 206return ((bits - 1) & ~SignMask) >= PositiveInfinityBits; 232return (bits - SmallestNormalBits) < (PositiveInfinityBits - SmallestNormalBits); 353bits &= PositiveInfinityBits;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Math.cs (1)
307return (bits == double.PositiveInfinityBits) ? double.MaxValue : x;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
1853return LessThan(Abs(vector).As<T, ulong>() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (2)
2179return ~IsZero(AndNot(Create<ulong>(double.PositiveInfinityBits), vector.AsUInt64())).As<ulong, T>(); 2270return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
2362return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
2397return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
2304return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (3)
923& TVectorUInt64.LessThan(bits, TVectorUInt64.Create(double.PositiveInfinityBits)) 1015const ulong V_MAX = double.PositiveInfinityBits; 1335const ulong V_MAX = double.PositiveInfinityBits;