13 references to SmallestNormalBits
System.Private.CoreLib (13)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (2)
1489return LessThan(Abs(vector).As<T, uint>() - Create<uint>(float.SmallestNormalBits), Create<uint>(float.PositiveInfinityBits - float.SmallestNormalBits)).As<uint, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (2)
1970return LessThan(Abs(vector).AsUInt32() - Create<uint>(float.SmallestNormalBits), Create<uint>(float.PositiveInfinityBits - float.SmallestNormalBits)).As<uint, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (2)
2074return LessThan(Abs(vector).AsUInt32() - Create<uint>(float.SmallestNormalBits), Create<uint>(float.PositiveInfinityBits - float.SmallestNormalBits)).As<uint, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (2)
2101return LessThan(Abs(vector).AsUInt32() - Create<uint>(float.SmallestNormalBits), Create<uint>(float.PositiveInfinityBits - float.SmallestNormalBits)).As<uint, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (2)
1907return LessThan(Abs(vector).AsUInt32() - Create<uint>(float.SmallestNormalBits), Create<uint>(float.PositiveInfinityBits - float.SmallestNormalBits)).As<uint, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (1)
1412const uint V_MIN = float.SmallestNormalBits;
src\libraries\System.Private.CoreLib\src\System\Single.cs (2)
228return (bits - SmallestNormalBits) < (PositiveInfinityBits - SmallestNormalBits);