15 references to AllCharsInUInt32AreAscii
System.Private.CoreLib (15)
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (15)
888if (!AllCharsInUInt32AreAscii(currentUInt32 | nextUInt32)) 893if (AllCharsInUInt32AreAscii(currentUInt32)) 911if (!AllCharsInUInt32AreAscii(currentUInt32)) 941Debug.Assert(!AllCharsInUInt32AreAscii(currentUInt32), "Shouldn't have reached this point if we have an all-ASCII input."); 1164Debug.Assert(!AllCharsInUInt32AreAscii(currentDWord), "Shouldn't be here unless we see non-ASCII data."); 1212if (!AllCharsInUInt32AreAscii(currentDWord | nextDWord)) 1217if (AllCharsInUInt32AreAscii(currentDWord)) 1236if (!AllCharsInUInt32AreAscii(currentDWord)) 1322Debug.Assert(AllCharsInUInt32AreAscii(value)); 1368if (!AllCharsInUInt32AreAscii(utf16Data32BitsHigh | utf16Data32BitsLow)) 1414if (!AllCharsInUInt32AreAscii(utf16Data32BitsHigh | utf16Data32BitsLow)) 1432if (!AllCharsInUInt32AreAscii(utf16Data32BitsHigh)) 1473if (AllCharsInUInt32AreAscii(utf16Data32BitsHigh)) 1494if (AllCharsInUInt32AreAscii(utf16Data32BitsHigh)) 1504Debug.Assert(!AllCharsInUInt32AreAscii(utf16Data32BitsHigh), "Shouldn't have reached this point if we have an all-ASCII input.");