15 references to AllCharsInUInt32AreAscii
System.Private.CoreLib (15)
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (15)
888
if (!
AllCharsInUInt32AreAscii
(currentUInt32 | nextUInt32))
893
if (
AllCharsInUInt32AreAscii
(currentUInt32))
911
if (!
AllCharsInUInt32AreAscii
(currentUInt32))
941
Debug.Assert(!
AllCharsInUInt32AreAscii
(currentUInt32), "Shouldn't have reached this point if we have an all-ASCII input.");
1164
Debug.Assert(!
AllCharsInUInt32AreAscii
(currentDWord), "Shouldn't be here unless we see non-ASCII data.");
1212
if (!
AllCharsInUInt32AreAscii
(currentDWord | nextDWord))
1217
if (
AllCharsInUInt32AreAscii
(currentDWord))
1236
if (!
AllCharsInUInt32AreAscii
(currentDWord))
1322
Debug.Assert(
AllCharsInUInt32AreAscii
(value));
1368
if (!
AllCharsInUInt32AreAscii
(utf16Data32BitsHigh | utf16Data32BitsLow))
1414
if (!
AllCharsInUInt32AreAscii
(utf16Data32BitsHigh | utf16Data32BitsLow))
1432
if (!
AllCharsInUInt32AreAscii
(utf16Data32BitsHigh))
1473
if (
AllCharsInUInt32AreAscii
(utf16Data32BitsHigh))
1494
if (
AllCharsInUInt32AreAscii
(utf16Data32BitsHigh))
1504
Debug.Assert(!
AllCharsInUInt32AreAscii
(utf16Data32BitsHigh), "Shouldn't have reached this point if we have an all-ASCII input.");