11 references to Min
System.Numerics.Tensors (2)
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertHelpers.cs (1)
657value = Vector256.Min(Vector256.Create(MaxHalfValueBelowInfinity), value);
System\Numerics\Tensors\netcore\TensorPrimitives.Min.cs (1)
111public static Vector256<T> Invoke(Vector256<T> x, Vector256<T> y) => Vector256.Min(x, y);
System.Private.CoreLib (9)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Collections\BitArray.cs (1)
879Vector256<byte> normalized = Vector256.Min(extracted, ones);
src\runtime\src\libraries\System.Private.CoreLib\src\System\MemoryExtensions.MinMax.cs (1)
212public static Vector256<T> Compare(Vector256<T> left, Vector256<T> right) => Vector256.Min(left, right);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
756static Vector256<T> ISimdVector<Vector256<T>, T>.Min(Vector256<T> left, Vector256<T> right) => Vector256.Min(left, right);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
467return Min(Max(value, min), max);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (3)
2864/// <inheritdoc cref="Vector256.Min{T}(Vector256{T}, Vector256{T})" /> 2876Vector256.Min(left._lower, right._lower), 2877Vector256.Min(left._upper, right._upper)
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\IndexOfAnyAsciiSearcher.cs (2)
1418Vector256.Min(lower, Vector256.Create((ushort)255)).AsInt16(), 1419Vector256.Min(upper, Vector256.Create((ushort)255)).AsInt16());