1 write to _value
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64DebugView_1.cs (1)
14
_value
= value;
12 references to _value
System.Private.CoreLib (12)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64DebugView_1.cs (12)
22
Unsafe.WriteUnaligned(ref items[0],
_value
);
32
Unsafe.WriteUnaligned(ref Unsafe.As<double, byte>(ref items[0]),
_value
);
42
Unsafe.WriteUnaligned(ref Unsafe.As<short, byte>(ref items[0]),
_value
);
52
Unsafe.WriteUnaligned(ref Unsafe.As<int, byte>(ref items[0]),
_value
);
62
Unsafe.WriteUnaligned(ref Unsafe.As<long, byte>(ref items[0]),
_value
);
72
Unsafe.WriteUnaligned(ref Unsafe.As<nint, byte>(ref items[0]),
_value
);
82
Unsafe.WriteUnaligned(ref Unsafe.As<nuint, byte>(ref items[0]),
_value
);
92
Unsafe.WriteUnaligned(ref Unsafe.As<sbyte, byte>(ref items[0]),
_value
);
102
Unsafe.WriteUnaligned(ref Unsafe.As<float, byte>(ref items[0]),
_value
);
112
Unsafe.WriteUnaligned(ref Unsafe.As<ushort, byte>(ref items[0]),
_value
);
122
Unsafe.WriteUnaligned(ref Unsafe.As<uint, byte>(ref items[0]),
_value
);
132
Unsafe.WriteUnaligned(ref Unsafe.As<ulong, byte>(ref items[0]),
_value
);