11 references to Narrow
System.Numerics.Tensors (4)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IBooleanUnaryOperator.cs (3)
418Vector128.Narrow( 543Vector128.Narrow( 692Vector128.Narrow(
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertTruncating.cs (1)
157public static Vector128<byte> Invoke(Vector128<ushort> lower, Vector128<ushort> upper) => Vector128.Narrow(lower, upper);
System.Private.CoreLib (7)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
2703/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
3026/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
3060/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
3125/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Ascii.CaseConversion.cs (2)
357Vector128<uint> narrowedBlock = Vector128.Narrow(blockAsVectorOfUInt16, blockAsVectorOfUInt16).AsUInt32(); 417Vector128<ushort> narrowedBlock = Vector128.Narrow(blockAsVectorOfUInt16, blockAsVectorOfUInt16).AsUInt16();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (1)
1691return Vector128.Narrow(vectorFirst, vectorSecond);