11 references to Narrow
System.Numerics.Tensors (4)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IBooleanUnaryOperator.cs (3)
436Vector128.Narrow( 561Vector128.Narrow( 710Vector128.Narrow(
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertTruncating.cs (1)
173public static Vector128<byte> Invoke(Vector128<ushort> lower, Vector128<ushort> upper) => Vector128.Narrow(lower, upper);
System.Private.CoreLib (7)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
2361/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
2754/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
2779/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
2747/// <inheritdoc cref="Vector128.Narrow(Vector128{ushort}, Vector128{ushort})"/>
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.CaseConversion.cs (2)
356Vector128<uint> narrowedBlock = Vector128.Narrow(blockAsVectorOfUInt16, blockAsVectorOfUInt16).AsUInt32(); 416Vector128<ushort> narrowedBlock = Vector128.Narrow(blockAsVectorOfUInt16, blockAsVectorOfUInt16).AsUInt16();
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (1)
1686return Vector128.Narrow(vectorFirst, vectorSecond);