4 implementations of Vector128LutHigh
System.Private.CoreLib (4)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (2)
1461public ReadOnlySpan<int> Vector128LutHigh => [0x02011010, 0x08040804, 0x10101010, 0x10101010]; 1683public ReadOnlySpan<int> Vector128LutHigh => default(Base64DecoderByte).Vector128LutHigh;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Url\Base64UrlDecoder.cs (2)
356public ReadOnlySpan<int> Vector128LutHigh => [0x392d0000, 0x7a6f5a4f, 0x00000000, 0x00000000]; 500public ReadOnlySpan<int> Vector128LutHigh => default(Base64UrlDecoderByte).Vector128LutHigh;
1 reference to Vector128LutHigh
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (1)
1253Vector128<byte> lutHi = Vector128.Create(decoder.Vector128LutHigh).AsByte();