54 references to Create
System.Private.CoreLib (54)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (39)
71return Create( 103return Create( 324return Create( 651return Create( 796return Create(vector, vector); 1150public static Vector128<T> Create<T>(Vector64<T> value) => Create(value, value); 1181public static Vector128<byte> Create(Vector64<byte> lower, Vector64<byte> upper) => Create<byte>(lower, upper); 1187public static Vector128<double> Create(Vector64<double> lower, Vector64<double> upper) => Create<double>(lower, upper); 1193public static Vector128<short> Create(Vector64<short> lower, Vector64<short> upper) => Create<short>(lower, upper); 1200public static Vector128<int> Create(Vector64<int> lower, Vector64<int> upper) => Create<int>(lower, upper); 1206public static Vector128<long> Create(Vector64<long> lower, Vector64<long> upper) => Create<long>(lower, upper); 1212public static Vector128<nint> Create(Vector64<nint> lower, Vector64<nint> upper) => Create<nint>(lower, upper); 1219public static Vector128<nuint> Create(Vector64<nuint> lower, Vector64<nuint> upper) => Create<nuint>(lower, upper); 1226public static Vector128<sbyte> Create(Vector64<sbyte> lower, Vector64<sbyte> upper) => Create<sbyte>(lower, upper); 1232public static Vector128<float> Create(Vector64<float> lower, Vector64<float> upper) => Create<float>(lower, upper); 1239public static Vector128<ushort> Create(Vector64<ushort> lower, Vector64<ushort> upper) => Create<ushort>(lower, upper); 1247public static Vector128<uint> Create(Vector64<uint> lower, Vector64<uint> upper) => Create<uint>(lower, upper); 1254public static Vector128<ulong> Create(Vector64<ulong> lower, Vector64<ulong> upper) => Create<ulong>(lower, upper); 1519return Create( 1626return Create( 1724return Create( 1768return Create( 2148return Create( 2192return Create( 2385return Create( 2403return Create( 2421return Create( 2439return Create( 2457return Create( 2475return Create( 2493return Create( 2511return Create( 2529return Create( 2547return Create( 2585return Create( 2895return Create( 3797return Create( 3914return Create( 4005return Create(
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (13)
138return Vector128.Create( 153return Vector128.Create( 168return Vector128.Create( 183return Vector128.Create( 197return Vector128.Create( 225return Vector128.Create( 247return Vector128.Create( 262return Vector128.Create( 277return Vector128.Create( 300return Vector128.Create( 314return Vector128.Create( 329return Vector128.Create( 376return Vector128.Create(
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
1234public static Vector256<T> Create<T>(Vector64<T> value) => Create(Vector128.Create(value, value));
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
1273public static Vector512<T> Create<T>(Vector64<T> value) => Create(Vector128.Create(value, value));