67 references to Create
System.Private.CoreLib (67)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (13)
138return Vector128.Create( 153return Vector128.Create( 168return Vector128.Create( 183return Vector128.Create( 197return Vector128.Create( 225return Vector128.Create( 247return Vector128.Create( 262return Vector128.Create( 277return Vector128.Create( 300return Vector128.Create( 314return Vector128.Create( 329return Vector128.Create( 376return Vector128.Create(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (52)
164return Create( 196return Create( 404return Create( 732return Create( 924return Create(vector, vector); 1278public static Vector128<T> Create<T>(Vector64<T> value) => Create(value, value); 1309public static Vector128<byte> Create(Vector64<byte> lower, Vector64<byte> upper) => Create<byte>(lower, upper); 1315public static Vector128<double> Create(Vector64<double> lower, Vector64<double> upper) => Create<double>(lower, upper); 1321public static Vector128<short> Create(Vector64<short> lower, Vector64<short> upper) => Create<short>(lower, upper); 1328public static Vector128<int> Create(Vector64<int> lower, Vector64<int> upper) => Create<int>(lower, upper); 1334public static Vector128<long> Create(Vector64<long> lower, Vector64<long> upper) => Create<long>(lower, upper); 1340public static Vector128<nint> Create(Vector64<nint> lower, Vector64<nint> upper) => Create<nint>(lower, upper); 1347public static Vector128<nuint> Create(Vector64<nuint> lower, Vector64<nuint> upper) => Create<nuint>(lower, upper); 1354public static Vector128<sbyte> Create(Vector64<sbyte> lower, Vector64<sbyte> upper) => Create<sbyte>(lower, upper); 1360public static Vector128<float> Create(Vector64<float> lower, Vector64<float> upper) => Create<float>(lower, upper); 1367public static Vector128<ushort> Create(Vector64<ushort> lower, Vector64<ushort> upper) => Create<ushort>(lower, upper); 1375public static Vector128<uint> Create(Vector64<uint> lower, Vector64<uint> upper) => Create<uint>(lower, upper); 1382public static Vector128<ulong> Create(Vector64<ulong> lower, Vector64<ulong> upper) => Create<ulong>(lower, upper); 1621return Create(Vector64.Create(even), Vector64.Create(odd)); 1641public static Vector128<T> ConcatLowerLower<T>(Vector128<T> left, Vector128<T> right) => Create(left.GetLower(), right.GetLower()); 1646public static Vector128<T> ConcatUpperLower<T>(Vector128<T> left, Vector128<T> right) => Create(left.GetUpper(), right.GetLower()); 1651public static Vector128<T> ConcatUpperUpper<T>(Vector128<T> left, Vector128<T> right) => Create(left.GetUpper(), right.GetUpper()); 1656public static Vector128<T> ConcatLowerUpper<T>(Vector128<T> left, Vector128<T> right) => Create(left.GetLower(), right.GetUpper()); 1665return Create(left.GetLower(), right.GetLower()); 1668return Create( 1681return Create(left.GetUpper(), right.GetUpper()); 1684return Create( 1698public static Vector128<T> UnzipEven<T>(Vector128<T> left, Vector128<T> right) => Create( 1710return Create(left.GetUpper(), right.GetUpper()); 1713return Create( 1727public static Vector128<T> Reverse<T>(Vector128<T> vector) => Create( 1812return Create( 1906return Create( 2009return Create( 2053return Create( 2421return Create( 2465return Create( 2658return Create( 2676return Create( 2694return Create( 2712return Create( 2730return Create( 2748return Create( 2766return Create( 2784return Create( 2802return Create( 2820return Create( 2858return Create( 3162return Create( 3730return Create( 3847return Create( 3925return Create(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
1346public static Vector256<T> Create<T>(Vector64<T> value) => Create(Vector128.Create(value, value));
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
1379public static Vector512<T> Create<T>(Vector64<T> value) => Create(Vector128.Create(value, value));