67 references to Create
System.Private.CoreLib (67)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (13)
138
return Vector128.
Create
(
153
return Vector128.
Create
(
168
return Vector128.
Create
(
183
return Vector128.
Create
(
197
return Vector128.
Create
(
225
return Vector128.
Create
(
247
return Vector128.
Create
(
262
return Vector128.
Create
(
277
return Vector128.
Create
(
300
return Vector128.
Create
(
314
return Vector128.
Create
(
329
return Vector128.
Create
(
376
return Vector128.
Create
(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (52)
164
return
Create
(
196
return
Create
(
404
return
Create
(
732
return
Create
(
924
return
Create
(vector, vector);
1278
public static Vector128<T> Create<T>(Vector64<T> value) =>
Create
(value, value);
1309
public static Vector128<byte> Create(Vector64<byte> lower, Vector64<byte> upper) =>
Create
<byte>(lower, upper);
1315
public static Vector128<double> Create(Vector64<double> lower, Vector64<double> upper) =>
Create
<double>(lower, upper);
1321
public static Vector128<short> Create(Vector64<short> lower, Vector64<short> upper) =>
Create
<short>(lower, upper);
1328
public static Vector128<int> Create(Vector64<int> lower, Vector64<int> upper) =>
Create
<int>(lower, upper);
1334
public static Vector128<long> Create(Vector64<long> lower, Vector64<long> upper) =>
Create
<long>(lower, upper);
1340
public static Vector128<nint> Create(Vector64<nint> lower, Vector64<nint> upper) =>
Create
<nint>(lower, upper);
1347
public static Vector128<nuint> Create(Vector64<nuint> lower, Vector64<nuint> upper) =>
Create
<nuint>(lower, upper);
1354
public static Vector128<sbyte> Create(Vector64<sbyte> lower, Vector64<sbyte> upper) =>
Create
<sbyte>(lower, upper);
1360
public static Vector128<float> Create(Vector64<float> lower, Vector64<float> upper) =>
Create
<float>(lower, upper);
1367
public static Vector128<ushort> Create(Vector64<ushort> lower, Vector64<ushort> upper) =>
Create
<ushort>(lower, upper);
1375
public static Vector128<uint> Create(Vector64<uint> lower, Vector64<uint> upper) =>
Create
<uint>(lower, upper);
1382
public static Vector128<ulong> Create(Vector64<ulong> lower, Vector64<ulong> upper) =>
Create
<ulong>(lower, upper);
1621
return
Create
(Vector64.Create(even), Vector64.Create(odd));
1641
public static Vector128<T> ConcatLowerLower<T>(Vector128<T> left, Vector128<T> right) =>
Create
(left.GetLower(), right.GetLower());
1646
public static Vector128<T> ConcatUpperLower<T>(Vector128<T> left, Vector128<T> right) =>
Create
(left.GetUpper(), right.GetLower());
1651
public static Vector128<T> ConcatUpperUpper<T>(Vector128<T> left, Vector128<T> right) =>
Create
(left.GetUpper(), right.GetUpper());
1656
public static Vector128<T> ConcatLowerUpper<T>(Vector128<T> left, Vector128<T> right) =>
Create
(left.GetLower(), right.GetUpper());
1665
return
Create
(left.GetLower(), right.GetLower());
1668
return
Create
(
1681
return
Create
(left.GetUpper(), right.GetUpper());
1684
return
Create
(
1698
public static Vector128<T> UnzipEven<T>(Vector128<T> left, Vector128<T> right) =>
Create
(
1710
return
Create
(left.GetUpper(), right.GetUpper());
1713
return
Create
(
1727
public static Vector128<T> Reverse<T>(Vector128<T> vector) =>
Create
(
1812
return
Create
(
1906
return
Create
(
2009
return
Create
(
2053
return
Create
(
2421
return
Create
(
2465
return
Create
(
2658
return
Create
(
2676
return
Create
(
2694
return
Create
(
2712
return
Create
(
2730
return
Create
(
2748
return
Create
(
2766
return
Create
(
2784
return
Create
(
2802
return
Create
(
2820
return
Create
(
2858
return
Create
(
3162
return
Create
(
3730
return
Create
(
3847
return
Create
(
3925
return
Create
(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
1346
public static Vector256<T> Create<T>(Vector64<T> value) => Create(Vector128.
Create
(value, value));
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
1379
public static Vector512<T> Create<T>(Vector64<T> value) => Create(Vector128.
Create
(value, value));