20 references to EqualsAny
System.Numerics.Tensors (4)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IBooleanUnaryOperator.cs (3)
69typeof(T) == typeof(float) ? Vector128.EqualsAny(result.AsUInt32(), Vector128<uint>.Zero) : 70typeof(T) == typeof(double) ? Vector128.EqualsAny(result.AsUInt64(), Vector128<ulong>.Zero) : 71Vector128.EqualsAny(result, Vector128<T>.Zero);
System\Numerics\Tensors\netcore\TensorPrimitives.Sign.cs (1)
52if (Vector128.EqualsAny(IsNaN(x).AsInt32(), Vector128<int>.AllBitsSet))
System.Private.CoreLib (16)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (1)
508public static bool EqualsAny(Vector2 left, Vector2 right) => Vector128.EqualsAny(left.AsVector128Unsafe(), right.AsVector128Unsafe());
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (1)
541public static bool EqualsAny(Vector3 left, Vector3 right) => Vector128.EqualsAny(left.AsVector128Unsafe(), right.AsVector128Unsafe());
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (2)
596/// <inheritdoc cref="Vector128.EqualsAny{T}(Vector128{T}, Vector128{T})" /> 599public static bool EqualsAny(Vector4 left, Vector4 right) => Vector128.EqualsAny(left.AsVector128(), right.AsVector128());
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (1)
123public static bool Any<T>(Vector128<T> vector, T value) => EqualsAny(vector, Create(value));
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.Numerics.cs (8)
35internal static bool Any(Vector2 vector, float value) => EqualsAny(vector.AsVector128(), Create(value, value, -1, -1)); 40internal static bool Any(Vector3 vector, float value) => EqualsAny(vector.AsVector128(), Create(value, value, value, -1)); 45internal static bool AnyWhereAllBitsSet(Vector2 vector) => EqualsAny(vector.AsVector128().AsInt32(), Vector128<int>.AllBitsSet); 50internal static bool AnyWhereAllBitsSet(Vector3 vector) => EqualsAny(vector.AsVector128().AsInt32(), Vector128<int>.AllBitsSet); 304internal static bool None(Vector2 vector, float value) => !EqualsAny(vector.AsVector128(), Create(value, value, -1, -1)); 309internal static bool None(Vector3 vector, float value) => !EqualsAny(vector.AsVector128(), Create(value, value, value, -1)); 314internal static bool NoneWhereAllBitsSet(Vector2 vector) => !EqualsAny(vector.AsVector128().AsInt32(), Vector128<int>.AllBitsSet); 319internal static bool NoneWhereAllBitsSet(Vector3 vector) => !EqualsAny(vector.AsVector128().AsInt32(), Vector128<int>.AllBitsSet);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
600static bool ISimdVector<Vector128<T>, T>.EqualsAny(Vector128<T> left, Vector128<T> right) => Vector128.EqualsAny(left, right);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (2)
1631return Vector128.EqualsAny(left._lower, right._lower) 1632|| Vector128.EqualsAny(left._upper, right._upper);