1 write to _value
System.Private.CoreLib (1)
src\runtime\src\coreclr\tools\Common\Internal\Metadata\NativeFormat\NativeFormatReaderGen.cs (1)
2403
_value
= (value & 0x01FFFFFF) | (((int)HandleType.ConstantUInt32Value) << 25);
12 references to _value
System.Private.CoreLib (12)
src\runtime\src\coreclr\tools\Common\Internal\Metadata\NativeFormat\NativeFormatReaderGen.cs (12)
2410
return
_value
== ((ConstantUInt32ValueHandle)obj).
_value
;
2412
return
_value
== ((Handle)obj)._value;
2417
public bool Equals(ConstantUInt32ValueHandle handle) =>
_value
== handle.
_value
;
2419
public bool Equals(Handle handle) =>
_value
== handle._value;
2421
public override int GetHashCode() => (int)
_value
;
2424
=> new Handle(handle.
_value
);
2426
internal int Offset => (
_value
& 0x01FFFFFF);
2431
public bool IsNil => (
_value
& 0x01FFFFFF) == 0;
2436
if ((HandleType)((uint)
_value
>> 25) != HandleType.ConstantUInt32Value)
2441
public override string ToString() => string.Format("{0:X8}",
_value
);