src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.cs (17)
91/// <remarks>This element exists at index: <c>[2, 0]</c> and is part of row <see cref="Z" />.</remarks>
95/// <remarks>This element exists at index: <c>[2, 1]</c> and is part of row <see cref="Z" />.</remarks>
99/// <remarks>This element exists at index: <c>[2, 2]</c> and is part of row <see cref="Z" />.</remarks>
103/// <remarks>This element exists at index: <c>[2, 3]</c> and is part of row <see cref="Z" />.</remarks>
155/// <remarks>The last two elements of <see cref="X" />, <see cref="Y" />, and <see cref="W" /> are initialized to zero; while <see cref="Z" /> is initialized to <see cref="Vector4.UnitZ" />.</remarks>
640/// <remarks>The last two elements of <see cref="X" />, <see cref="Y" />, and <see cref="W" /> are initialized to zero; while <see cref="Z" /> is initialized to <see cref="Vector4.UnitZ" />.</remarks>
677/// <param name="z">The value to assign to <see cref="Z" />.</param>
2326value.Z.X * q11 + value.Z.Y * q21 + value.Z.Z * q31,
2327value.Z.X * q12 + value.Z.Y * q22 + value.Z.Z * q32,
2328value.Z.X * q13 + value.Z.Y * q23 + value.Z.Z * q33,
2329value.Z.W