3 writes to _nextAvailableThunkPtr
System.Private.CoreLib (3)
System\Runtime\ThunkPool.cs (3)
102
_nextAvailableThunkPtr
= thunkDataBlock;
169
_nextAvailableThunkPtr
= nextNextAvailableThunkPtr;
205
_nextAvailableThunkPtr
= dataAddress;
5 references to _nextAvailableThunkPtr
System.Private.CoreLib (5)
System\Runtime\ThunkPool.cs (5)
103
_lastThunkPtr =
_nextAvailableThunkPtr
+ Constants.ThunkDataSize * (Constants.NumThunksPerBlock - 1);
152
Debug.Assert(
_nextAvailableThunkPtr
!= IntPtr.Zero);
157
nextAvailableThunkPtr =
_nextAvailableThunkPtr
;
164
nextAvailableThunkPtr =
_nextAvailableThunkPtr
;
204
*((IntPtr*)(dataAddress)) =
_nextAvailableThunkPtr
;