3 writes to _nextAvailableThunkPtr
System.Private.CoreLib (3)
System\Runtime\ThunkPool.cs (3)
102_nextAvailableThunkPtr = thunkDataBlock; 169_nextAvailableThunkPtr = nextNextAvailableThunkPtr; 205_nextAvailableThunkPtr = dataAddress;
5 references to _nextAvailableThunkPtr
System.Private.CoreLib (5)
System\Runtime\ThunkPool.cs (5)
103_lastThunkPtr = _nextAvailableThunkPtr + Constants.ThunkDataSize * (Constants.NumThunksPerBlock - 1); 152Debug.Assert(_nextAvailableThunkPtr != IntPtr.Zero); 157nextAvailableThunkPtr = _nextAvailableThunkPtr; 164nextAvailableThunkPtr = _nextAvailableThunkPtr; 204*((IntPtr*)(dataAddress)) = _nextAvailableThunkPtr;