3 writes to _nextAvailableThunkPtr
System.Private.CoreLib (3)
System\Runtime\ThunkPool.cs (3)
86_nextAvailableThunkPtr = thunkDataBlock; 149_nextAvailableThunkPtr = nextNextAvailableThunkPtr; 185_nextAvailableThunkPtr = dataAddress;
5 references to _nextAvailableThunkPtr
System.Private.CoreLib (5)
System\Runtime\ThunkPool.cs (5)
87_lastThunkPtr = _nextAvailableThunkPtr + Constants.ThunkDataSize * (Constants.NumThunksPerBlock - 1); 132Debug.Assert(_nextAvailableThunkPtr != IntPtr.Zero); 137nextAvailableThunkPtr = _nextAvailableThunkPtr; 144nextAvailableThunkPtr = _nextAvailableThunkPtr; 184*((IntPtr*)(dataAddress)) = _nextAvailableThunkPtr;