src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.cs (21)
2114V11 = Shuffle2(D0, D2, 1, 3, 1, 1);
2116V10 = Shuffle2(V11, D0, 2, 0, 3, 0);
2118V11 = Shuffle2(V11, D0, 1, 2, 1, 2);
2121Vector128<float> V13 = Shuffle2(D1, D2, 1, 3, 3, 3);
2123V12 = Shuffle2(V13, D1, 2, 0, 3, 0);
2125V13 = Shuffle2(V13, D1, 1, 2, 1, 2);
2133V11 = Shuffle2(D0, D2, 0, 1, 0, 0);
2135V10 = Shuffle2(D0, V11, 3, 0, 1, 2);
2137V11 = Shuffle2(D0, V11, 2, 1, 2, 0);
2140V13 = Shuffle2(D1, D2, 0, 1, 2, 2);
2142V12 = Shuffle2(D1, V13, 3, 0, 1, 2);
2144V13 = Shuffle2(D1, V13, 2, 1, 2, 0);
2154V10 = Shuffle2(D0, D2, 2, 2, 0, 1);
2159V11 = Shuffle2(D0, D2, 0, 3, 0, 1);
2164V12 = Shuffle2(D1, D2, 2, 2, 2, 3);
2169V13 = Shuffle2(D1, D2, 0, 3, 2, 3);
2189C0 = Shuffle2(C0, C1, 0, 2, 1, 3);
2190C2 = Shuffle2(C2, C3, 0, 2, 1, 3);
2191C4 = Shuffle2(C4, C5, 0, 2, 1, 3);
2192C6 = Shuffle2(C6, C7, 0, 2, 1, 3);
2466Vector128<float> tmp4 = Shuffle2(tmp1, tmp2, 1, 3, 2, 0);