5 implementations of Sqrt
System.Private.CoreLib (5)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector_1.cs (1)
1169static Vector<T> ISimdVector<Vector<T>, T>.Sqrt(Vector<T> vector) => Vector.SquareRoot(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
832static Vector128<T> ISimdVector<Vector128<T>, T>.Sqrt(Vector128<T> vector) => Vector128.Sqrt(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
820static Vector256<T> ISimdVector<Vector256<T>, T>.Sqrt(Vector256<T> vector) => Vector256.Sqrt(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (1)
820static Vector512<T> ISimdVector<Vector512<T>, T>.Sqrt(Vector512<T> vector) => Vector512.Sqrt(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64_1.cs (1)
889static Vector64<T> ISimdVector<Vector64<T>, T>.Sqrt(Vector64<T> vector) => Vector64.Sqrt(vector);
9 references to Sqrt
System.Private.CoreLib (9)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector_1.cs (1)
1167/// <inheritdoc cref="ISimdVector{TSelf, T}.Sqrt(TSelf)" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
830/// <inheritdoc cref="ISimdVector{TSelf, T}.Sqrt(TSelf)" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
818/// <inheritdoc cref="ISimdVector{TSelf, T}.Sqrt(TSelf)" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (1)
818/// <inheritdoc cref="ISimdVector{TSelf, T}.Sqrt(TSelf)" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64_1.cs (1)
887/// <inheritdoc cref="ISimdVector{TSelf, T}.Sqrt(TSelf)" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (4)
820TVectorDouble result = TVectorDouble.Sqrt(rHead + rTail) * expFix; 879return TVectorDouble.Sqrt(TVectorDouble.MultiplyAddEstimate(x, x, y * y)); 3127TVectorDouble s = TVectorDouble.Sqrt(r); 3236ax = TVectorDouble.ConditionalSelect(gtHalf, TVectorDouble.Create(-2.0) * TVectorDouble.Sqrt(g), ax);