24 references to AsM3x2
System.Private.CoreLib (24)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.cs (24)
69get => Impl.Identity.AsM3x2(); 116=> (value1.AsImpl() + value2.AsImpl()).AsM3x2(); 141=> (value1.AsImpl() * value2.AsImpl()).AsM3x2(); 150=> (value1.AsImpl() * value2).AsM3x2(); 159=> (value1.AsImpl() - value2.AsImpl()).AsM3x2(); 167=> (-value.AsImpl()).AsM3x2(); 175=> (value1.AsImpl() + value2.AsImpl()).AsM3x2(); 181=> Impl.CreateRotation(radians).AsM3x2(); 188=> Impl.CreateRotation(radians, centerPoint).AsM3x2(); 194=> Impl.CreateScale(scales).AsM3x2(); 201=> Impl.CreateScale(xScale, yScale).AsM3x2(); 209=> Impl.CreateScale(xScale, yScale, centerPoint).AsM3x2(); 216=> Impl.CreateScale(scales, centerPoint).AsM3x2(); 222=> Impl.CreateScale(scale).AsM3x2(); 229=> Impl.CreateScale(scale, centerPoint).AsM3x2(); 236=> Impl.CreateSkew(radiansX, radiansY).AsM3x2(); 244=> Impl.CreateSkew(radiansX, radiansY, centerPoint).AsM3x2(); 250=> Impl.CreateTranslation(position).AsM3x2(); 257=> Impl.CreateTranslation(xPosition, yPosition).AsM3x2(); 276=> Impl.Lerp(in matrix1.AsImpl(), in matrix2.AsImpl(), amount).AsM3x2(); 284=> (value1.AsImpl() * value2.AsImpl()).AsM3x2(); 292=> (value1.AsImpl() * value2).AsM3x2(); 299=> (-value.AsImpl()).AsM3x2(); 307=> (value1.AsImpl() - value2.AsImpl()).AsM3x2();