29 references to Create
System.Private.CoreLib (29)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.Impl.cs (27)
46X = Vector2.Create(m11, m12); 47Y = Vector2.Create(m21, m22); 48Z = Vector2.Create(m31, m32); 148result.X = Vector2.Create( 152result.Y = Vector2.Create( 156result.Z = Vector2.Create( 244result.X = Vector2.Create( c, s); 245result.Y = Vector2.Create(-s, c); 297result.X = Vector2.Create( c, s); 298result.Y = Vector2.Create(-s, c); 299result.Z = Vector2.Create( x, y); 310result.Y = Vector2.Create(0, scales.Y); 322result.Y = Vector2.Create(0, scaleY); 334result.Y = Vector2.Create(0, scaleY); 335result.Z = centerPoint * (Vector2.One - Vector2.Create(scaleX, scaleY)); 346result.Y = Vector2.Create(0, scales.Y); 358result.Y = Vector2.Create(0, scale); 370result.Y = Vector2.Create(0, scale); 381result.X = Vector2.Create(1, float.Tan(radiansY)); 382result.Y = Vector2.Create(float.Tan(radiansX), 1); 399result.X = Vector2.Create(1, yTan); 400result.Y = Vector2.Create(xTan, 1); 401result.Z = Vector2.Create(tx, ty); 425result.Z = Vector2.Create(positionX, positionY); 448result.X = Vector2.Create( 452result.Y = Vector2.Create( 456result.Z = Vector2.Create(
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (2)
60this = Create(x, y); 154get => Create(0.0f, 1.0f);