29 references to Create
System.Private.CoreLib (29)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.cs (3)
437Vector2.Create(m11, m12), 438Vector2.Create(m21, m22), 439Vector2.Create(m31, m32)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.Impl.cs (24)
71result.X = Vector2.Create( 75result.Y = Vector2.Create( 79result.Z = Vector2.Create( 167result.X = Vector2.Create( c, s); 168result.Y = Vector2.Create(-s, c); 220result.X = Vector2.Create( c, s); 221result.Y = Vector2.Create(-s, c); 222result.Z = Vector2.Create( x, y); 233result.Y = Vector2.Create(0, scales.Y); 245result.Y = Vector2.Create(0, scaleY); 257result.Y = Vector2.Create(0, scaleY); 258result.Z = centerPoint * (Vector2.One - Vector2.Create(scaleX, scaleY)); 269result.Y = Vector2.Create(0, scales.Y); 281result.Y = Vector2.Create(0, scale); 293result.Y = Vector2.Create(0, scale); 304result.X = Vector2.Create(1, float.Tan(radiansY)); 305result.Y = Vector2.Create(float.Tan(radiansX), 1); 322result.X = Vector2.Create(1, yTan); 323result.Y = Vector2.Create(xTan, 1); 324result.Z = Vector2.Create(tx, ty); 348result.Z = Vector2.Create(positionX, positionY); 371result.X = Vector2.Create( 375result.Y = Vector2.Create( 379result.Z = Vector2.Create(
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (2)
60this = Create(x, y); 154get => Create(0.0f, 1.0f);