1 reference to ConvertToVector256Single
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Avx10v1.cs (1)
4104public static Vector256<float> ConvertToVector256Single(Vector512<ulong> value, [ConstantExpected(Max = FloatRoundingMode.ToZero)] FloatRoundingMode mode) => ConvertToVector256Single(value, mode);