1 write to _value
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\VectorDebugView_1.cs (1)
15_value = value;
12 references to _value
System.Private.CoreLib (12)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\VectorDebugView_1.cs (12)
23Unsafe.WriteUnaligned(ref items[0], _value); 33Unsafe.WriteUnaligned(ref Unsafe.As<double, byte>(ref items[0]), _value); 43Unsafe.WriteUnaligned(ref Unsafe.As<short, byte>(ref items[0]), _value); 53Unsafe.WriteUnaligned(ref Unsafe.As<int, byte>(ref items[0]), _value); 63Unsafe.WriteUnaligned(ref Unsafe.As<long, byte>(ref items[0]), _value); 73Unsafe.WriteUnaligned(ref Unsafe.As<nint, byte>(ref items[0]), _value); 83Unsafe.WriteUnaligned(ref Unsafe.As<nuint, byte>(ref items[0]), _value); 93Unsafe.WriteUnaligned(ref Unsafe.As<sbyte, byte>(ref items[0]), _value); 103Unsafe.WriteUnaligned(ref Unsafe.As<float, byte>(ref items[0]), _value); 113Unsafe.WriteUnaligned(ref Unsafe.As<ushort, byte>(ref items[0]), _value); 123Unsafe.WriteUnaligned(ref Unsafe.As<uint, byte>(ref items[0]), _value); 133Unsafe.WriteUnaligned(ref Unsafe.As<ulong, byte>(ref items[0]), _value);