10 references to MaxNumber
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.MaxNumber.cs (1)
111return Vector128.MaxNumber(x, y);
System.Private.CoreLib (9)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
2104/// <inheritdoc cref="Vector128.MaxNumber{T}(Vector128{T}, Vector128{T})" />
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (1)
749public static Vector2 MaxNumber(Vector2 value1, Vector2 value2) => Vector128.MaxNumber(value1.AsVector128Unsafe(), value2.AsVector128Unsafe()).AsVector2();
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (1)
782public static Vector3 MaxNumber(Vector3 value1, Vector3 value2) => Vector128.MaxNumber(value1.AsVector128Unsafe(), value2.AsVector128Unsafe()).AsVector3();
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (2)
826/// <inheritdoc cref="Vector128.MaxNumber{T}(Vector128{T}, Vector128{T})" /> 829public static Vector4 MaxNumber(Vector4 value1, Vector4 value2) => Vector128.MaxNumber(value1.AsVector128(), value2.AsVector128()).AsVector4();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
764static Vector128<T> ISimdVector<Vector128<T>, T>.MaxNumber(Vector128<T> left, Vector128<T> right) => Vector128.MaxNumber(left, right);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (3)
2539/// <inheritdoc cref="Vector128.MaxNumber{T}(Vector128{T}, Vector128{T})" /> 2551Vector128.MaxNumber(left._lower, right._lower), 2552Vector128.MaxNumber(left._upper, right._upper)