1 write to _value
System.Private.CoreLib (1)
src\runtime\src\coreclr\tools\Common\Internal\Metadata\NativeFormat\NativeFormatReaderGen.cs (1)
2243_value = (value & 0x01FFFFFF) | (((int)HandleType.ConstantUInt16Value) << 25);
12 references to _value
System.Private.CoreLib (12)
src\runtime\src\coreclr\tools\Common\Internal\Metadata\NativeFormat\NativeFormatReaderGen.cs (12)
2250return _value == ((ConstantUInt16ValueHandle)obj)._value; 2252return _value == ((Handle)obj)._value; 2257public bool Equals(ConstantUInt16ValueHandle handle) => _value == handle._value; 2259public bool Equals(Handle handle) => _value == handle._value; 2261public override int GetHashCode() => (int)_value; 2264=> new Handle(handle._value); 2266internal int Offset => (_value & 0x01FFFFFF); 2271public bool IsNil => (_value & 0x01FFFFFF) == 0; 2276if ((HandleType)((uint)_value >> 25) != HandleType.ConstantUInt16Value) 2281public override string ToString() => string.Format("{0:X8}", _value);