19 references to UninitializedThreadId
System.Private.CoreLib (19)
src\libraries\System.Private.CoreLib\src\System\Threading\Lock.cs (19)
90
Debug.Assert(currentThreadId !=
UninitializedThreadId
);
97
Debug.Assert(currentThreadId !=
UninitializedThreadId
);
178
public bool TryEnter() => TryEnter_Inlined(timeoutMs: 0) !=
UninitializedThreadId
;
242
private bool TryEnter_Outlined(int timeoutMs) => TryEnter_Inlined(timeoutMs) !=
UninitializedThreadId
;
250
if (currentThreadId !=
UninitializedThreadId
&& State.TryLock(this))
252
Debug.Assert(_owningThreadId ==
UninitializedThreadId
);
275
if (owningThreadId ==
UninitializedThreadId
|| owningThreadId != ManagedThreadId.CurrentManagedThreadIdUnchecked)
286
Debug.Assert(currentThreadId !=
UninitializedThreadId
);
300
Debug.Assert(_owningThreadId !=
UninitializedThreadId
);
352
if (currentThreadId ==
UninitializedThreadId
)
379
return
UninitializedThreadId
;
505
Debug.Assert(_owningThreadId ==
UninitializedThreadId
);
599
Debug.Assert(_owningThreadId ==
UninitializedThreadId
);
620
return
UninitializedThreadId
;
690
bool isHeld = owningThreadId !=
UninitializedThreadId
&& owningThreadId == ManagedThreadId.CurrentManagedThreadIdUnchecked;
713
Debug.Assert(currentManagedThreadId !=
UninitializedThreadId
);
717
Debug.Assert(_owningThreadId ==
UninitializedThreadId
);
729
Debug.Assert(currentManagedThreadId !=
UninitializedThreadId
);
869
Debug.Assert(recursionCount == 0 || managedThreadId !=
UninitializedThreadId
);