158 references to _upper
System.Private.CoreLib (158)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (136)
77Vector256.Abs(vector._upper) 345Vector256.Ceiling(vector._upper) 401Vector256.ConvertToDouble(vector._upper) 415Vector256.ConvertToDouble(vector._upper) 428Vector256.ConvertToInt32(vector._upper) 441Vector256.ConvertToInt32Native(vector._upper) 454Vector256.ConvertToInt64(vector._upper) 467Vector256.ConvertToInt64Native(vector._upper) 480Vector256.ConvertToSingle(vector._upper) 494Vector256.ConvertToSingle(vector._upper) 508Vector256.ConvertToUInt32(vector._upper) 522Vector256.ConvertToUInt32Native(vector._upper) 536Vector256.ConvertToUInt64(vector._upper) 550Vector256.ConvertToUInt64Native(vector._upper) 575Vector256.CopySign(value._upper, sign._upper) 653Vector256.Cos(vector._upper) 670Vector256.Cos(vector._upper) 1586Vector256.DegreesToRadians(degrees._upper) 1604Vector256.DegreesToRadians(degrees._upper) 1649Vector256.Equals(left._upper, right._upper) 1673|| Vector256.EqualsAny(left._upper, right._upper); 1688Vector256.Exp(vector._upper) 1705Vector256.Exp(vector._upper) 1721result |= (ulong)(vector._upper.ExtractMostSignificantBits()) << Vector256<T>.Count; 1749Vector256.Floor(vector._upper) 1775Vector256.FusedMultiplyAdd(left._upper, right._upper, addend._upper) 1786Vector256.FusedMultiplyAdd(left._upper, right._upper, addend._upper) 1830return vector._upper; 1845Vector256.GreaterThan(left._upper, right._upper) 1860&& Vector256.GreaterThanAll(left._upper, right._upper); 1874|| Vector256.GreaterThanAny(left._upper, right._upper); 1889Vector256.GreaterThanOrEqual(left._upper, right._upper) 1904&& Vector256.GreaterThanOrEqualAll(left._upper, right._upper); 1918|| Vector256.GreaterThanOrEqualAny(left._upper, right._upper); 1933Vector256.Hypot(x._upper, y._upper) 1950Vector256.Hypot(x._upper, y._upper) 2227Vector256.Lerp(x._upper, y._upper, amount._upper) 2245Vector256.Lerp(x._upper, y._upper, amount._upper) 2262Vector256.LessThan(left._upper, right._upper) 2277&& Vector256.LessThanAll(left._upper, right._upper); 2291|| Vector256.LessThanAny(left._upper, right._upper); 2306Vector256.LessThanOrEqual(left._upper, right._upper) 2321&& Vector256.LessThanOrEqualAll(left._upper, right._upper); 2335|| Vector256.LessThanOrEqualAny(left._upper, right._upper); 2430Vector256.Log(vector._upper) 2447Vector256.Log(vector._upper) 2464Vector256.Log2(vector._upper) 2481Vector256.Log2(vector._upper) 2499Vector256.Max(left._upper, right._upper) 2517Vector256.MaxMagnitude(left._upper, right._upper) 2535Vector256.MaxMagnitudeNumber(left._upper, right._upper) 2553Vector256.MaxNative(left._upper, right._upper) 2571Vector256.MaxNumber(left._upper, right._upper) 2589Vector256.Min(left._upper, right._upper) 2607Vector256.MinMagnitude(left._upper, right._upper) 2625Vector256.MinMagnitudeNumber(left._upper, right._upper) 2643Vector256.MinNative(left._upper, right._upper) 2661Vector256.MinNumber(left._upper, right._upper) 2699Vector256.MultiplyAddEstimate(left._upper, right._upper, addend._upper) 2710Vector256.MultiplyAddEstimate(left._upper, right._upper, addend._upper) 2720Vector256.MultiplyAddEstimate(left._upper, right._upper, addend._upper) 2733Vector256.Narrow(lower._lower, lower._upper), 2734Vector256.Narrow(upper._lower, upper._upper) 2748Vector256.Narrow(lower._lower, lower._upper), 2749Vector256.Narrow(upper._lower, upper._upper) 2762Vector256.Narrow(lower._lower, lower._upper), 2763Vector256.Narrow(upper._lower, upper._upper) 2776Vector256.Narrow(lower._lower, lower._upper), 2777Vector256.Narrow(upper._lower, upper._upper) 2791Vector256.Narrow(lower._lower, lower._upper), 2792Vector256.Narrow(upper._lower, upper._upper) 2806Vector256.Narrow(lower._lower, lower._upper), 2807Vector256.Narrow(upper._lower, upper._upper) 2821Vector256.Narrow(lower._lower, lower._upper), 2822Vector256.Narrow(upper._lower, upper._upper) 2879Vector256.RadiansToDegrees(radians._upper) 2897Vector256.RadiansToDegrees(radians._upper) 2923Vector256.Round(vector._upper) 3023Vector256.ShiftLeft(vector._lower, shiftCount._upper) 3040Vector256.ShiftLeft(vector._lower, shiftCount._upper) 3687Vector256.Sin(vector._upper) 3704Vector256.Sin(vector._upper) 3720(Vector256<double> sinUpper, Vector256<double> cosUpper) = Vector256.SinCos(vector._upper); 3740(Vector256<float> sinUpper, Vector256<float> cosUpper) = Vector256.SinCos(vector._upper); 3760Vector256.Sqrt(vector._upper) 3856result = Scalar<T>.Add(result, Vector256.Sum(vector._upper)); 3893Vector256.Truncate(vector._upper) 4085Vector256<byte> upper = source._upper; 4100Vector256<short> upper = source._upper; 4115Vector256<int> upper = source._upper; 4131Vector256<sbyte> upper = source._upper; 4146Vector256<float> upper = source._upper; 4162Vector256<ushort> upper = source._upper; 4178Vector256<uint> upper = source._upper; 4268internal static void SetUpperUnsafe<T>(in this Vector512<T> vector, Vector256<T> value) => Unsafe.AsRef(in vector._upper) = value;
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (22)
139left._upper + right._upper 154left._upper & right._upper 169left._upper | right._upper 184left._upper / right._upper 198left._upper / right 212&& (left._upper == right._upper); 226left._upper ^ right._upper 248value._upper << shiftCount 263left._upper * right._upper 278left._upper * right 300~vector._upper 314value._upper >> shiftCount 329left._upper - right._upper 410&& _upper.Equals(other._upper);