1 write to _linkedSlot
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Threading\ThreadLocal.cs (1)
205_linkedSlot = null;
8 references to _linkedSlot
System.Private.CoreLib (8)
src\libraries\System.Private.CoreLib\src\System\Threading\ThreadLocal.cs (8)
185Debug.Assert(_linkedSlot != null, "Should be non-null if not yet disposed"); 186for (LinkedSlot? linkedSlot = _linkedSlot._next; linkedSlot != null; linkedSlot = linkedSlot._next) 396Debug.Assert(_linkedSlot != null, "Should only be null if disposed"); 397LinkedSlot? firstRealNode = _linkedSlot._next; 402linkedSlot._previous = _linkedSlot; 409_linkedSlot._next = linkedSlot; 442LinkedSlot? linkedSlot = _linkedSlot; 467for (LinkedSlot? linkedSlot = _linkedSlot?._next; linkedSlot != null; linkedSlot = linkedSlot._next)