14 references to Widen
System.Numerics.Tensors (2)
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertHelpers.cs (2)
236public static (Vector128<ushort> Lower, Vector128<ushort> Upper) Invoke(Vector128<byte> x) => Vector128.Widen(x); 251(Vector128<ushort> Lower, Vector128<ushort> Upper) ushorts = Vector128.Widen(x);
System.Private.CoreLib (12)
src\libraries\Common\src\System\HexConverter.cs (1)
145(Vector128<ushort> v0, _) = Vector128.Widen(hexLow);
src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Url\Base64UrlEncoder.cs (5)
403(Vector128<ushort> utf16LowVector, Vector128<ushort> utf16HighVector) = Vector128.Widen(str); 415(Vector128<ushort> utf16LowVector1, Vector128<ushort> utf16HighVector1) = Vector128.Widen(res1); 416(Vector128<ushort> utf16LowVector2, Vector128<ushort> utf16HighVector2) = Vector128.Widen(res2); 417(Vector128<ushort> utf16LowVector3, Vector128<ushort> utf16HighVector3) = Vector128.Widen(res3); 418(Vector128<ushort> utf16LowVector4, Vector128<ushort> utf16HighVector4) = Vector128.Widen(res4);
src\libraries\System.Private.CoreLib\src\System\Convert.cs (1)
2523(Vector128<ushort> utf16Lower, Vector128<ushort> utf16Upper) = Vector128.Widen(Vector128.LoadUnsafe(ref src));
src\libraries\System.Private.CoreLib\src\System\Guid.cs (3)
1368(Vector128<ushort> x0, Vector128<ushort> x1) = Vector128.Widen(vecX); 1369(Vector128<ushort> y0, Vector128<ushort> y1) = Vector128.Widen(vecY); 1373(Vector128<ushort> z0, Vector128<ushort> z1) = Vector128.Widen(vecZ);
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Equality.cs (1)
541(Vector128<ushort> lower, Vector128<ushort> upper) = Vector128.Widen(Vector128.LoadUnsafe(ref ptr));
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (1)
2262(Vector128<ushort> Lower128, Vector128<ushort> Upper128) = Vector128.Widen((Vector128<byte>)(object)vector);