4 implementations of Vector128LutLow
System.Private.CoreLib (4)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (2)
1463
public ReadOnlySpan<int>
Vector128LutLow
=> [0x11111115, 0x11111111, 0x1A131111, 0x1A1B1B1B];
1685
public ReadOnlySpan<int>
Vector128LutLow
=> default(Base64DecoderByte).Vector128LutLow;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Url\Base64UrlDecoder.cs (2)
358
public ReadOnlySpan<int>
Vector128LutLow
=> [0x302d0101, 0x70615041, 0x01010101, 0x01010101];
502
public ReadOnlySpan<int>
Vector128LutLow
=> default(Base64UrlDecoderByte).Vector128LutLow;
1 reference to Vector128LutLow
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (1)
1254
Vector128<byte> lutLo = Vector128.Create(decoder.
Vector128LutLow
).AsByte();