151 references to _upper
System.Private.CoreLib (151)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (127)
160
Vector64.Abs(vector.
_upper
)
192
Vector64.AddSaturate(left.
_upper
, right.
_upper
)
413
Vector64.Ceiling(vector.
_upper
)
495
Vector64.ConvertToDouble(vector.
_upper
)
536
Vector64.ConvertToDouble(vector.
_upper
)
550
Vector64.ConvertToInt32(vector.
_upper
)
563
Vector64.ConvertToInt32Native(vector.
_upper
)
576
Vector64.ConvertToInt64(vector.
_upper
)
589
Vector64.ConvertToInt64Native(vector.
_upper
)
602
Vector64.ConvertToSingle(vector.
_upper
)
673
Vector64.ConvertToUInt32(vector.
_upper
)
687
Vector64.ConvertToUInt32Native(vector.
_upper
)
701
Vector64.ConvertToUInt64(vector.
_upper
)
715
Vector64.ConvertToUInt64Native(vector.
_upper
)
740
Vector64.CopySign(value.
_upper
, sign.
_upper
)
821
Vector64.Cos(vector.
_upper
)
845
Vector64.Cos(vector.
_upper
)
1546
Vector64.DegreesToRadians(degrees.
_upper
)
1564
Vector64.DegreesToRadians(degrees.
_upper
)
1608
Vector64.Equals(left.
_upper
, right.
_upper
)
1632
|| Vector64.EqualsAny(left.
_upper
, right.
_upper
);
1647
Vector64.Exp(vector.
_upper
)
1671
Vector64.Exp(vector.
_upper
)
1687
result |= vector.
_upper
.ExtractMostSignificantBits() << Vector64<T>.Count;
1715
Vector64.Floor(vector.
_upper
)
1741
Vector64.FusedMultiplyAdd(left.
_upper
, right.
_upper
, addend.
_upper
)
1752
Vector64.FusedMultiplyAdd(left.
_upper
, right.
_upper
, addend.
_upper
)
1798
return vector.
_upper
;
1813
Vector64.GreaterThan(left.
_upper
, right.
_upper
)
1828
&& Vector64.GreaterThanAll(left.
_upper
, right.
_upper
);
1842
|| Vector64.GreaterThanAny(left.
_upper
, right.
_upper
);
1857
Vector64.GreaterThanOrEqual(left.
_upper
, right.
_upper
)
1872
&& Vector64.GreaterThanOrEqualAll(left.
_upper
, right.
_upper
);
1886
|| Vector64.GreaterThanOrEqualAny(left.
_upper
, right.
_upper
);
1901
Vector64.Hypot(x.
_upper
, y.
_upper
)
1925
Vector64.Hypot(x.
_upper
, y.
_upper
)
2202
Vector64.Lerp(x.
_upper
, y.
_upper
, amount.
_upper
)
2220
Vector64.Lerp(x.
_upper
, y.
_upper
, amount.
_upper
)
2237
Vector64.LessThan(left.
_upper
, right.
_upper
)
2252
&& Vector64.LessThanAll(left.
_upper
, right.
_upper
);
2266
|| Vector64.LessThanAny(left.
_upper
, right.
_upper
);
2281
Vector64.LessThanOrEqual(left.
_upper
, right.
_upper
)
2296
&& Vector64.LessThanOrEqualAll(left.
_upper
, right.
_upper
);
2310
|| Vector64.LessThanOrEqualAny(left.
_upper
, right.
_upper
);
2405
Vector64.Log(vector.
_upper
)
2422
Vector64.Log(vector.
_upper
)
2439
Vector64.Log2(vector.
_upper
)
2456
Vector64.Log2(vector.
_upper
)
2474
Vector64.Max(left.
_upper
, right.
_upper
)
2492
Vector64.MaxMagnitude(left.
_upper
, right.
_upper
)
2510
Vector64.MaxMagnitudeNumber(left.
_upper
, right.
_upper
)
2528
Vector64.MaxNative(left.
_upper
, right.
_upper
)
2546
Vector64.MaxNumber(left.
_upper
, right.
_upper
)
2564
Vector64.Min(left.
_upper
, right.
_upper
)
2582
Vector64.MinMagnitude(left.
_upper
, right.
_upper
)
2600
Vector64.MinMagnitudeNumber(left.
_upper
, right.
_upper
)
2618
Vector64.MinNative(left.
_upper
, right.
_upper
)
2636
Vector64.MinNumber(left.
_upper
, right.
_upper
)
2674
Vector64.MultiplyAddEstimate(left.
_upper
, right.
_upper
, addend.
_upper
)
2685
Vector64.MultiplyAddEstimate(left.
_upper
, right.
_upper
, addend.
_upper
)
2696
Vector64.MultiplyAddEstimate(left.
_upper
, right.
_upper
, addend.
_upper
)
2940
Vector64.RadiansToDegrees(radians.
_upper
)
2958
Vector64.RadiansToDegrees(radians.
_upper
)
2984
Vector64.Round(vector.
_upper
)
3084
Vector64.ShiftLeft(vector.
_upper
, shiftCount.
_upper
)
3101
Vector64.ShiftLeft(vector.
_upper
, shiftCount.
_upper
)
3800
Vector64.Sin(vector.
_upper
)
3824
Vector64.Sin(vector.
_upper
)
3840
(Vector64<double> sinUpper, Vector64<double> cosUpper) = Vector64.SinCos(vector.
_upper
);
3867
(Vector64<float> sinUpper, Vector64<float> cosUpper) = Vector64.SinCos(vector.
_upper
);
3886
Vector64.Sqrt(vector.
_upper
)
4003
Vector64.SubtractSaturate(left.
_upper
, right.
_upper
)
4022
result = Scalar<T>.Add(result, Vector64.Sum(vector.
_upper
));
4094
Vector64.Truncate(vector.
_upper
)
4288
Vector64<byte> upper = source.
_upper
;
4303
Vector64<short> upper = source.
_upper
;
4318
Vector64<int> upper = source.
_upper
;
4334
Vector64<sbyte> upper = source.
_upper
;
4349
Vector64<float> upper = source.
_upper
;
4365
Vector64<ushort> upper = source.
_upper
;
4381
Vector64<uint> upper = source.
_upper
;
4474
internal static void SetUpperUnsafe<T>(in this Vector128<T> vector, Vector64<T> value) => Unsafe.AsRef(in vector.
_upper
) = value;
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (24)
140
left.
_upper
+ right.
_upper
155
left.
_upper
& right.
_upper
170
left.
_upper
| right.
_upper
185
left.
_upper
/ right.
_upper
199
left.
_upper
/ right
213
&& (left.
_upper
== right.
_upper
);
227
left.
_upper
^ right.
_upper
249
value.
_upper
<< shiftCount
264
left.
_upper
* right.
_upper
279
left.
_upper
* right
302
~vector.
_upper
316
value.
_upper
>> shiftCount
331
left.
_upper
- right.
_upper
378
value.
_upper
>>> shiftCount
421
&&
_upper
.Equals(other.
_upper
);