4 implementations of NormalMantissaBits
System.Private.CoreLib (4)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
2577static ushort IBinaryFloatParseAndFormatInfo<double>.NormalMantissaBits => SignificandLength;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
2420static ushort IBinaryFloatParseAndFormatInfo<Half>.NormalMantissaBits => SignificandLength;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
2141static ushort IBinaryFloatParseAndFormatInfo<BFloat16>.NormalMantissaBits => SignificandLength;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
2265static ushort IBinaryFloatParseAndFormatInfo<float>.NormalMantissaBits => SignificandLength;
3 references to NormalMantissaBits
System.Private.CoreLib (3)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Number.NumberToFloatingPointBits.cs (2)
741int normalMantissaShift = TFloat.NormalMantissaBits - initialMantissaBits; 1051int requiredBitsOfPrecision = TFloat.NormalMantissaBits + 1;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Number.Rounding.cs (1)
65TNumber integerBoundary = TNumber.ScaleB(one, TNumber.NormalMantissaBits - 1);