2 references to BlendVariable
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMax.cs (1)
496
if (sizeof(T) == 4) return Avx2.
BlendVariable
(left.AsUInt32(), right.AsUInt32(), (~mask).AsUInt32()).As<uint, T>();
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Avx2.cs (1)
348
public static Vector256<uint> BlendVariable(Vector256<uint> left, Vector256<uint> right, Vector256<uint> mask) =>
BlendVariable
(left, right, mask);