1 write to Directory
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.Unix.cs (1)
41
entry.
Directory
= directory;
7 references to Directory
Microsoft.Build.Framework (2)
Utilities\FileMatcher.cs (2)
3512
EnsureFileState(entry.
Directory
);
3568
if (!TryGetRelativeDirectory(_enumerationRoot, entry.
Directory
, out ReadOnlySpan<char> relativeDirectory))
System.Private.CoreLib (5)
src\runtime\src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.cs (1)
38
ReadOnlySpan<char> relativePath =
Directory
.Slice(RootDirectory.Length);
src\runtime\src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.Unix.cs (4)
86
Debug.Assert(
Directory
.Length + FileName.Length < _pathBuffer.Length,
87
$"directory ({
Directory
.Length} chars) & name ({
Directory
.Length} chars) too long for buffer ({_pathBuffer.Length} chars)");
88
Path.TryJoin(
Directory
, FileName, _pathBuffer, out int charsWritten);