1 write to Directory
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.Unix.cs (1)
37entry.Directory = directory;
5 references to Directory
System.Private.CoreLib (5)
src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.cs (1)
38ReadOnlySpan<char> relativePath = Directory.Slice(RootDirectory.Length);
src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.Unix.cs (4)
82Debug.Assert(Directory.Length + FileName.Length < _pathBuffer.Length, 83$"directory ({Directory.Length} chars) & name ({Directory.Length} chars) too long for buffer ({_pathBuffer.Length} chars)"); 84Path.TryJoin(Directory, FileName, _pathBuffer, out int charsWritten);