1 write to Directory
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.Unix.cs (1)
41entry.Directory = directory;
7 references to Directory
Microsoft.Build.Framework (2)
Utilities\FileMatcher.cs (2)
3512EnsureFileState(entry.Directory); 3568if (!TryGetRelativeDirectory(_enumerationRoot, entry.Directory, out ReadOnlySpan<char> relativeDirectory))
System.Private.CoreLib (5)
src\runtime\src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.cs (1)
38ReadOnlySpan<char> relativePath = Directory.Slice(RootDirectory.Length);
src\runtime\src\libraries\System.Private.CoreLib\src\System\IO\Enumeration\FileSystemEntry.Unix.cs (4)
86Debug.Assert(Directory.Length + FileName.Length < _pathBuffer.Length, 87$"directory ({Directory.Length} chars) & name ({Directory.Length} chars) too long for buffer ({_pathBuffer.Length} chars)"); 88Path.TryJoin(Directory, FileName, _pathBuffer, out int charsWritten);