151 references to _lower
System.Private.CoreLib (151)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (127)
159Vector64.Abs(vector._lower), 191Vector64.AddSaturate(left._lower, right._lower), 412Vector64.Ceiling(vector._lower), 494Vector64.ConvertToDouble(vector._lower), 535Vector64.ConvertToDouble(vector._lower), 549Vector64.ConvertToInt32(vector._lower), 562Vector64.ConvertToInt32Native(vector._lower), 575Vector64.ConvertToInt64(vector._lower), 588Vector64.ConvertToInt64Native(vector._lower), 601Vector64.ConvertToSingle(vector._lower), 672Vector64.ConvertToUInt32(vector._lower), 686Vector64.ConvertToUInt32Native(vector._lower), 700Vector64.ConvertToUInt64(vector._lower), 714Vector64.ConvertToUInt64Native(vector._lower), 739Vector64.CopySign(value._lower, sign._lower), 820Vector64.Cos(vector._lower), 844Vector64.Cos(vector._lower), 1545Vector64.DegreesToRadians(degrees._lower), 1563Vector64.DegreesToRadians(degrees._lower), 1607Vector64.Equals(left._lower, right._lower), 1631return Vector64.EqualsAny(left._lower, right._lower) 1646Vector64.Exp(vector._lower), 1670Vector64.Exp(vector._lower), 1686uint result = vector._lower.ExtractMostSignificantBits(); 1714Vector64.Floor(vector._lower), 1740Vector64.FusedMultiplyAdd(left._lower, right._lower, addend._lower), 1751Vector64.FusedMultiplyAdd(left._lower, right._lower, addend._lower), 1786return vector._lower; 1812Vector64.GreaterThan(left._lower, right._lower), 1827return Vector64.GreaterThanAll(left._lower, right._lower) 1841return Vector64.GreaterThanAny(left._lower, right._lower) 1856Vector64.GreaterThanOrEqual(left._lower, right._lower), 1871return Vector64.GreaterThanOrEqualAll(left._lower, right._lower) 1885return Vector64.GreaterThanOrEqualAny(left._lower, right._lower) 1900Vector64.Hypot(x._lower, y._lower), 1924Vector64.Hypot(x._lower, y._lower), 2201Vector64.Lerp(x._lower, y._lower, amount._lower), 2219Vector64.Lerp(x._lower, y._lower, amount._lower), 2236Vector64.LessThan(left._lower, right._lower), 2251return Vector64.LessThanAll(left._lower, right._lower) 2265return Vector64.LessThanAny(left._lower, right._lower) 2280Vector64.LessThanOrEqual(left._lower, right._lower), 2295return Vector64.LessThanOrEqualAll(left._lower, right._lower) 2309return Vector64.LessThanOrEqualAny(left._lower, right._lower) 2404Vector64.Log(vector._lower), 2421Vector64.Log(vector._lower), 2438Vector64.Log2(vector._lower), 2455Vector64.Log2(vector._lower), 2473Vector64.Max(left._lower, right._lower), 2491Vector64.MaxMagnitude(left._lower, right._lower), 2509Vector64.MaxMagnitudeNumber(left._lower, right._lower), 2527Vector64.MaxNative(left._lower, right._lower), 2545Vector64.MaxNumber(left._lower, right._lower), 2563Vector64.Min(left._lower, right._lower), 2581Vector64.MinMagnitude(left._lower, right._lower), 2599Vector64.MinMagnitudeNumber(left._lower, right._lower), 2617Vector64.MinNative(left._lower, right._lower), 2635Vector64.MinNumber(left._lower, right._lower), 2673Vector64.MultiplyAddEstimate(left._lower, right._lower, addend._lower), 2684Vector64.MultiplyAddEstimate(left._lower, right._lower, addend._lower), 2695Vector64.MultiplyAddEstimate(left._lower, right._lower, addend._lower), 2939Vector64.RadiansToDegrees(radians._lower), 2957Vector64.RadiansToDegrees(radians._lower), 2983Vector64.Round(vector._lower), 3083Vector64.ShiftLeft(vector._lower, shiftCount._lower), 3100Vector64.ShiftLeft(vector._lower, shiftCount._lower), 3799Vector64.Sin(vector._lower), 3823Vector64.Sin(vector._lower), 3839(Vector64<double> sinLower, Vector64<double> cosLower) = Vector64.SinCos(vector._lower); 3866(Vector64<float> sinLower, Vector64<float> cosLower) = Vector64.SinCos(vector._lower); 3885Vector64.Sqrt(vector._lower), 4002Vector64.SubtractSaturate(left._lower, right._lower), 4021T result = Vector64.Sum(vector._lower); 4093Vector64.Truncate(vector._lower), 4179Vector64<byte> lower = source._lower; 4194Vector64<short> lower = source._lower; 4209Vector64<int> lower = source._lower; 4225Vector64<sbyte> lower = source._lower; 4240Vector64<float> lower = source._lower; 4256Vector64<ushort> lower = source._lower; 4272Vector64<uint> lower = source._lower; 4471internal static void SetLowerUnsafe<T>(in this Vector128<T> vector, Vector64<T> value) => Unsafe.AsRef(in vector._lower) = value;
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (24)
139left._lower + right._lower, 154left._lower & right._lower, 169left._lower | right._lower, 184left._lower / right._lower, 198left._lower / right, 212return (left._lower == right._lower) 226left._lower ^ right._lower, 248value._lower << shiftCount, 263left._lower * right._lower, 278left._lower * right, 301~vector._lower, 315value._lower >> shiftCount, 330left._lower - right._lower, 377value._lower >>> shiftCount, 420return _lower.Equals(other._lower)