11 references to Dot
System.Private.CoreLib (11)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.Impl.cs (7)
196float dot = Vector3.Dot(axisY, faceDir); 212dot = Vector3.Dot(axisY, faceDir); 256float dot = Vector3.Dot(axisY, faceDir); 272dot = Vector3.Dot(axisY, faceDir); 372result.X = Vector4.Create(axisX, Vector3.Dot(axisX, negativeCameraPosition)); 373result.Y = Vector4.Create(axisY, Vector3.Dot(axisY, negativeCameraPosition)); 374result.Z = Vector4.Create(axisZ, Vector3.Dot(axisZ, negativeCameraPosition));
src\libraries\System.Private.CoreLib\src\System\Numerics\Plane.cs (2)
88-Vector3.Dot(normal, point1) 121return Vector3.Dot(plane.Normal, value);
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (2)
876Vector3 tmp = Create(Dot(vector, normal)); 1075public readonly float LengthSquared() => Dot(this, this);